I think the biggest hit on AU402 was all the water. It caused lots of contients and lots of harbors. I think this was the main reason that turns could take a long time, with 24 civs.
It still took about 26 minutes on my 3.02 GH pc, if a city went down or was founded. If not, then some turns even late in the game could go in less than a minute. If a city was found/lost and wars were going on it could be painful. The same turns took nearly an hour on my 1.7 GH rig, if those events occurred.
It still took about 26 minutes on my 3.02 GH pc, if a city went down or was founded. If not, then some turns even late in the game could go in less than a minute. If a city was found/lost and wars were going on it could be painful. The same turns took nearly an hour on my 1.7 GH rig, if those events occurred.
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