Originally posted by Feephi
Ancient because they game moves quickly. I have never played a game into Modern age. Halfway through Industrial, it either becomes clear that I will win the game, or the game becomes too difficult to manage and I get bored and start over. This is on emperor level. On Diety, I never get out of Ancient because the other civs become too powerful and I feel like I cant catch up to them.
Ancient because they game moves quickly. I have never played a game into Modern age. Halfway through Industrial, it either becomes clear that I will win the game, or the game becomes too difficult to manage and I get bored and start over. This is on emperor level. On Diety, I never get out of Ancient because the other civs become too powerful and I feel like I cant catch up to them.
I find the ancient era to be the most fun, partly because it's alot of fun to explore for the resources, other civs and great places to settle down, maybe have some early warmongering.
![Wink](https://apolyton.net/core/images/smilies/wink.gif)
I wouldn't mind playing an ancient/medieval mod, if someone developed one here (mentioned by GenghisFarb?).
I remember playing Wes Whitaker's CTP Medieval mod, a few years back. I wonder if it kept progressing, but it was pretty good when I played it. I think the tech race could end in the Medieval era and I would be happy. Slow the game down, finish it in the Medieval era.
I played a number of CivII scenarios made by Harlan Thompson IIRC that were great. Mongols and Vandals were my favorites. Has anyone done this for CivIII, I wonder? Mongols had to be the best, starting with a meager group of cavalry and a General, and growing a huge Mongol horde to expand out across the steppes to China and eventually all the way to Europe if you could in 100 turns.
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