The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I love the fast workers and the 'instant' temples.
And the 1 turn anarchy.
GA is no problem for me. I hardly ever build the chariots.
Passing the Pyramids is a hit on large maps though.
Japan. No question about it. Cool UU at a good time. Cheap key city improvements. No anarchy so you can always be in the right government.
2nd choice - Ottomans. Partly because they are rather different from Japan. Again a good UU and the best one to give you a GA just at the right moment to seize a decisive advantage going into the industrial era.
I've not voted for the best civ, but the one I've had most fun with (the best in another sense then), namely the Aztecs. Great fun to play this civ and go and swarm all over your neighbours early in the game. Other civs providing notable amounts of fun have been Japan, Celts, Vikings (current game) and Persia.
As for most powerful, the civs are well balanced to a good extent now, with some exceptions. It depends on what knid of game you want to play. Massive REX to set up an unbeatable base - go for America. Continual warfare, China. Ultra-early war, Germany or Aztecs. Huge map, France.
Germany mainly becuse I love the smell of panzers in the morning. They may be a dissadvantage with their timing but hell it is fun to play.
My usual startegy is to get an overall sicentific lead, then use it to trade the less militaritic techs to my slower neighbours, using alliances and treaties to make sure my enemies die. However I use militristic traits to usually make sure my empire is defended at all times making sure that no nation will attack me!
I seldom take over the entire world. I simply a player who usually concentrates on defensive measures, makeing a few short wars to increase my empire's earning capacity and making my nation as the most culutred, diplomatic and revered on the world.
All HEIL GERMANY!
Don't tell a twisted person he is twisted, he may take offence. (THAT MEANS ME!)
Founder of the Mafia Poly Series (THATS RIGHT I STARTED IT)
Nesing, come and see what its about in the Stories and Diplomacy threads.
I am playing as Carthage right now... I was hoping they would prove to be my faves, but I've had to restart about 20 times... just can't seem to get an edge... aggravating, given how well they often perform (relatively speaking) as an AI...
But there are so many others I love... Egypt and Persia of course, and Japan and China.
And while I don't love the civ, man do I love Berserks!!
When I get some experience with them, I predict I'll be a big fan of Ottomans as well.
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
8/3/3 is just evil. I remember the "Strategic Choice" game, where I hit Egypt with like 50 Siphai, and Egypt's best defenders were musketmen. Oh my did they go down hard.
I used to think Egypt was just the best civ out there because of rel/ind. However, over time I realized the UU came at a very early time, and that religious really wasn't my cup of tea compared to other traits (although I admit I'm very biased in this opinion).
So I guess for a new player Egypt is the finest pic but over time a good player can probably find others more rewarding.
Sipahis rule!
(but as far as sci/ind goes, I prefer Immorals)
A true ally stabs you in the front.
Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)
ROME.
In my mod, Republic requires Printing Press & Banking, Democracy requires Nationalism, and specialist effects are doubled. I don't even bother leaving Monarchy. Conquer and consolidate.
Jaybe is your mod posted here and if so could you provide a link? sounds interesting
A proud member of the "Apolyton Story Writers Guild".There are many great stories at the Civ 3 stories forum, do yourself a favour and visit the forum. Lose yourself in one of many epic tales and be inspired to write yourself, as I was.
ChrisiusMaximus,
My mod is much more extensive than that as it has evolved over the years. Tell ya what I'll do: I'll give you the complete documentation so you can pick and choose.
Two MS Word files:
030509 Mtns Impass.doc (the core changes, utilizes the following file)
Unit Stats, 030508 mod.doc (lists changes to units only)
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