i always play in deity, huge map, 16 civs.
when i first played civ2 at 6 years ago, i played in very easy( i forgot the level name). After then, i alway played in deity.
when i first played civ3, i played in deity (used Aztc). Now i like to try every different civs.
The civ3 is very un-balance in the design of the creating GL. I can use 10 shield to build a warrior , after several winning the warrior can create a GL, The GL means unlimitted shield, even though it can only use once.
I very love this design, this make conquest have more important significance. A winning in war is not only give me the peace treat and gold and city and worker ... but also - THE MOST IMPORTANT THING - it can give me a choice to build anything i want.
So i even never build all wonders in civ2, but i build all in civ3, and even more, build all in one city .
Now i play " double your pleasure " in PTW, it have 51 more wonder, however, i build all of them as usual.
So THE EARLY YOU ATTACK , THE MORE YOU GET.
I always can creat my first GL in first 18 turns, this means I can build my first wonder( pyramid usually) before 3000 bc.
so i give your advice is : Do your best in making your warrior upgrade, try to get an elite in first 16 turns, let your worker build road out to make your leader back easy.
try to win every battle, when you can't attack to win it, just try to defend to win it, when you can't defend to win, you can move to attack in next turn.
At beginning of game, you can change the result of a battle by finding the field village, at midst you can change it by a remote attack (to enemy or road or mine etc.) . so if you want, you can win most of the battle ( almost 90%), you never need too more army to fight with 3 civs simultaneity.
at beginning, three or four warrior and one or two arrowers are enough to conquer a civ.
when i first played civ2 at 6 years ago, i played in very easy( i forgot the level name). After then, i alway played in deity.
when i first played civ3, i played in deity (used Aztc). Now i like to try every different civs.
The civ3 is very un-balance in the design of the creating GL. I can use 10 shield to build a warrior , after several winning the warrior can create a GL, The GL means unlimitted shield, even though it can only use once.
I very love this design, this make conquest have more important significance. A winning in war is not only give me the peace treat and gold and city and worker ... but also - THE MOST IMPORTANT THING - it can give me a choice to build anything i want.
So i even never build all wonders in civ2, but i build all in civ3, and even more, build all in one city .
Now i play " double your pleasure " in PTW, it have 51 more wonder, however, i build all of them as usual.
So THE EARLY YOU ATTACK , THE MORE YOU GET.
I always can creat my first GL in first 18 turns, this means I can build my first wonder( pyramid usually) before 3000 bc.
so i give your advice is : Do your best in making your warrior upgrade, try to get an elite in first 16 turns, let your worker build road out to make your leader back easy.
try to win every battle, when you can't attack to win it, just try to defend to win it, when you can't defend to win, you can move to attack in next turn.
At beginning of game, you can change the result of a battle by finding the field village, at midst you can change it by a remote attack (to enemy or road or mine etc.) . so if you want, you can win most of the battle ( almost 90%), you never need too more army to fight with 3 civs simultaneity.
at beginning, three or four warrior and one or two arrowers are enough to conquer a civ.
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