Warrior-Warrior-Warrior-Granary. First two warriors go exploring; the third one stays at home for police and barbarian defense. That reaches the despotism 4-free-units mark exactly, where the civ stays while the granary builds.
After the granary, it'll be a settler about 60% of the time, a worker 30%, and military to fend off barbs 10%. It's a worker if I'm falling behind on improved tiles. That depends on several factors: how fast the city is growing with food bonuses, whether I'm industrious, the amount of labor required by the tiles at hand, and if I got a free city or settler from a goody hut.
The capital will keep producing settlers at its best rate, building military inbetween if its growth rate can't keep up with its settler-build rate. Cities #2, #3, and #4 will, in turn, be another settler factory at the best food site available (it'll build a granary), a military factory, and either a wonder builder (on lower difficulty) or a second military factory.
Temples usually don't factor in until somewhat later, unless a particular city site REALLY needs it to pull in two or more good tiles. I will usually pick city sites to have good tiles available without border expansion, or by fill-in from adjacent cities.
Just my thoughts, from someone who's registered a half-dozen Deity wins.
After the granary, it'll be a settler about 60% of the time, a worker 30%, and military to fend off barbs 10%. It's a worker if I'm falling behind on improved tiles. That depends on several factors: how fast the city is growing with food bonuses, whether I'm industrious, the amount of labor required by the tiles at hand, and if I got a free city or settler from a goody hut.
The capital will keep producing settlers at its best rate, building military inbetween if its growth rate can't keep up with its settler-build rate. Cities #2, #3, and #4 will, in turn, be another settler factory at the best food site available (it'll build a granary), a military factory, and either a wonder builder (on lower difficulty) or a second military factory.
Temples usually don't factor in until somewhat later, unless a particular city site REALLY needs it to pull in two or more good tiles. I will usually pick city sites to have good tiles available without border expansion, or by fill-in from adjacent cities.
Just my thoughts, from someone who's registered a half-dozen Deity wins.
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