I have found the infantry/artillery combination very useful under the AU rules. A little more boring than tanks perhaps, but also challenging. Basically the only thing to do until tanks.
If anyone would like to try, I attach a saved game were the Zulus are in the middle of a WW1-style war against the whole world. The humans have a solid but not overwhelming tech lead over the AI. With Hoover and mobilization, the production of infantry exceeds the casualties. However, slow research due to war weariness.
Monarch, PtW 1.14, AU mod, standard map (IIRC), cultural victory off.
If anyone would like to try, I attach a saved game were the Zulus are in the middle of a WW1-style war against the whole world. The humans have a solid but not overwhelming tech lead over the AI. With Hoover and mobilization, the production of infantry exceeds the casualties. However, slow research due to war weariness.
Monarch, PtW 1.14, AU mod, standard map (IIRC), cultural victory off.
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