Been working the Celts allot lately, personally. They are the first of the PTW civs I have really tried. Trying to find new ways to utilize their UU, and Golden Age...
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One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
You're wierd. - Krill
An UnOrthOdOx Hobby
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Originally posted by Purple
I have made it a point to play each civ until I win at least once. So far I've met that goal, with one exception. I'm currently playing the Vikings, and it finally looks like I will achieve a victory. To get to this point I had to abandon many, many games, when I was getting ground into the dust.You can't fight in here! This is the WAR room!
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Using Egypt. Egypt is such a powerful civ in the trait department even if the UU isn't anything to shout about. Though I also like the Chinese.
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China, Japan and the Ottomans seems to be my "go to" civs because of their UUs. Meaning, if I have a poor game with another civ, you can be pretty certain my next one is going to be playing aggressively as one of those three. But I spread it out fairly evenly. My intent is to play them all. The civs I have not played at all are Zulu, Carthage, Mongols and Arabs. I have yet to complete a game as Korea after several starts."Guess what? I got a fever! And the only prescription is ... more cow bell!"
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I'm playing Carthage right now. I like their traits, but not their UU. It's too expensive and I feel I don't have a real cheap defender (spearman)... Otherwise, I'm doing OK...
I like the Japs, pretty much all of the industrious civs and especially the English on a huge map; they can do wonders!
--Kon, 11 post before custom avatar--
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Originally posted by Nakar Gabab
New ways? What way do you need? Build GS's, overrun the world with GS's, enjoy.
Recently I've been beelining to Monarchy, then switching and upgrading a few warriors, then bank most of the GA for a major mass upgrade of knights. (I play mostly on Emperor, btw)One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
You're wierd. - Krill
An UnOrthOdOx Hobby
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Carthage
My big kick lately has been the Carthaginians. Very flexible, very powerful and an excellent UU (even if it does cause early GA's).
Before Carthage came along, I played a bunch as France so I'm familiar with its dynamics. The UU stunk, but the Industrious-Commercial combination is especially powerful. IMHO
You can go for Writing and try the GL strategy which is very strong at Deity. I love this approach when the AI hems you in and you can only must 6-12 city sites.
Or you can do the Mathematics => Currency route if you are playing at lower levels and have the time to build the Pyramids. Your cultural is a bit delayed as opposed to playing a Religious civ, but the extra revenue and happiness from Marketplaces really pays off.
Next week it will probably be something else, though.
- TT
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I'm playing the English on a huge map currently. Maybe English scouts just suck... but I opened 20+ huts and got a grand total of 0 techs! (the first and fifth ones gave Settlers though)
Overall it's one of the weirdest maps I've ever seen. Huge/Pangaea with 8 civs. About 80-90% of the landmass is known, with 6 civs (myself included). Not sure where the other two are, but they must be bottled up together on a smallish island. Another weird thing is that 5 of the 6 civs are on half of the main continent, and the 6th civ (Spain) has the other half completely to themselves. There are 2 isthmus that connect the two halves, both pretty rough terrain.
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I play anything expansionist right now. It really comes to it's right on large and huge maps. Recently Americans and Vikings, currently Zulu.So get your Naomi Klein books and move it or I'll seriously bash your faces in! - Supercitizen to stupid students
Be kind to the nerdiest guy in school. He will be your boss when you've grown up!
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I'm playing as China now. I've yet to use a Rider in battle (weird I know). I'm also trying to see how far you can go with pure Archer offensives. The answer is: pretty far.
As you can see from the screenshot below, I took care of France and am advancing on the Persians, all with Archers. I'll see if I can deal with the Celts (to the North) with Archers too. My starting spot was not that great, but it's amazing what two quick Archers and a Settler bop can do for you. If I get a Great Leader to rush the FP in Chengdu, this game will be "over" long before Riders. Sigh.
DominaeAnd her eyes have all the seeming of a demon's that is dreaming...
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Originally posted by UnOrthOdOx
That's what I mean. Even with a GA and despotism, they are expensive as hell, and if I wait till Republic/Monarchy, GS lose their advantage to Pikes somewhat.
Recently I've been beelining to Monarchy, then switching and upgrading a few warriors, then bank most of the GA for a major mass upgrade of knights. (I play mostly on Emperor, btw)
Seriously, I feel that there is nothing that Iroquois cant do that the celts can do. (well, only thing being that celts dont need horse) Your strategy would work much better with iroquois and the M.Ws.. (Use MWs and upgrade them to knights)
And expansionistic is better than militaristic in the ancient age IMO.
Also, Americans are really good. I can't wait to see if conquest comes with a new civ that has ind/exp. Lets pray they get some sort of ancient/middle age UU.:-p
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Quite to the contrary, I would like to see *any* civ with a modern-age UU. But I guess that wouldn't make much sense unless you were Russia, and Russia already has a UU... ah well.
Not to shoot down another Ind/Exp of course. But were there any? The Khmer perhaps? Seems more Ind/Com to me, but who knows.
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