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Razing VS Install Governor

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  • Razing VS Install Governor

    First of all, What is the point of razing a city if you can simply capture it and then abandon it? Do you take a rep hit or make population angry when abandoning cities?

    Secondly, if you build a settler with captured city, you'll get a settler with the citizen's ethnicity... what about workers? Do they count as slaves or do they require upkeep? If they require upkeep do they have the ethnicity of the citizens and work half as slow or what?

    And finally. When is razing/Installing a better choice over installing/razing?
    :-p

  • #2
    I'm pretty sure you take hit (not rep, just stance) when abandoning a captured city.

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    • #3
      Abandoning a city is the same as razing it for attitude purposes provided that more than 50% of the citizens are not your nation's nationality. So if you capture a foreign city (full of foreign citizens) and choose to install a governor and then abandon the city, you take the same hit as you would if you had just razed the city on conquest. Note that this provides for some curious outcomes -- if the Russians capture an Indian city from your ally India, and you subsequently capture the city from Russia and then abandon it, you will take an attitude hit associated with razing an Indian city! Your ally India will probably experience an "attitude adjustment."

      With that in mind, my approach to razing versus abandoning is as follows:

      1. I hardly ever raze cities, but that's just my playstyle

      2. If I have decided to "raze" then I must also decide whether to raze or abandon. Razing nets me slave workers, but also collapses the cultural border. Abandoning generates no workers, but allows me to sell off any improvements for a few gold, and also preserves cultural ownership of tiles until the city is abandoned. I'll generally take the slaves (and thus raze) unless I need to preserve the cultural radius -- i.e., if striking deep into enemy territory with fast-movers (cavalry or MA, for example) the cultural control may very well prolong my blitz by allowing me to take advantage of increased movement on "my" tiles (the new 9-tile city radius) and their underlying improvements such as roads or RRs. Where such cultural control permits the conquest of an additional chain of cities, I'd be inclined to install governors, use the cultural radius to advance until my offensive is exhausted, and then at the end of the turn go back and abandon all the newly conquered cities -- that way, the profound cultural influence of an AI's core cities won't expand into the "free" tiles created through my razing and deny me enough movement to reach the next goal. Using this technique, I can often take out a good chunk of a civ if I have reached the stage of MA without having won (or lost!) the game.

      A bit wordy, but I hope I got my point across.

      On the "building slaves and settlers" point - workers built from other citizens will be slaves, and you won't pay upkeep (and they'll work half as fast).

      Catt

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      • #4
        I rarely use the raze option. I prefer to sell any improvement I can, use the cultural border, use the "free" mass hiring of scientists/taxmen (if you intend to kill off the city, people starving shouldnt be an issue for you ) and/or gradual deconstruction thru settler projects. And abandon it.

        How many workers do you get for razing city? is it one for one population?
        :-p

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        • #5
          One per two or three.

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          • #6
            What is meant by "abandoning a city"?

            Do you mean just leave it empty or disbanding with a settlers/workers?

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            • #7
              To abandon a city you have to right click on it and choose abandon city off of the menu.
              The disadvantage of abandoning seems to be that it is not always instant. I found this much to my dismay in a recent MP game (where you do not get the option to raze, you always install). Anyway, after capturing 2 size twelve citys, I attempted to abandon them only to be told that it would take me two turns to do it.
              It seems you have to defend your MP captured citys for a few turns before you can raze them. I am not sure if I like having to make this new addition to my strategy. It means I will have to take large stacks of defenders later in the game, otherwise my opponant will just take the city back. And the first time I lose that stack to a flip......
              Safer worlds through superior firepower

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              • #8
                I give cities away as gifts to unpriviledged civs or allies sometimes to avoid razing them - just make sure you have an ROP and your enemy doesn't. They get one defender for free too, and your wounded units can be brought home safely to your capital. I take them back later, of course
                Last edited by Don Giovanni; May 14, 2003, 10:07.

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                • #9
                  Calc- the workers have etnicity too. Right click on a captured worker and you'll see. For example Worker (China).
                  If they join a city, they are chineese (in this case).

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                  • #10
                    In the ancient era, I almost never raze.

                    In the medieval era, I may selectively raze 'n rebuild (either by bringing my own settler or rushing a settler from the captured city & then abandoning it).

                    In the industrial and modern eras, I often raze, either due to flip concerns or worrying about hitting the domination limit before I want to. Plus, having hordes of slaves is nice to help build RRs and clean up pollution on the cheap.

                    -Arrian
                    grog want tank...Grog Want Tank... GROG WANT TANK!

                    The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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                    • #11
                      I only raise if I can't garrison enough to prevent it flipping back. Sometimes I will move all units out to retake if it does flip.

                      But razing is the last option for me - it loses you potential citizens and as already described, collapses the cultural border which can leave you wide open for a counterattack.

                      Attacking a size 1 city is not an option for me. I build up the enemy, then knock 'em down. Attacking a civ that is in despotism early on has a similar impact (because they will pop rush spearmen and reduce the population to 1).
                      Some cry `Allah O Akbar` in the street. And some carry Allah in their heart.
                      "The CIA does nothing, says nothing, allows nothing, unless its own interests are served. They are the biggest assembly of liars and theives this country ever put under one roof and they are an abomination" Deputy COS (Intel) US Army 1981-84

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                      • #12
                        I usually capture. The only times I raze are if the city is in a really bad spot (mostly compared to where my cities are) or if just don't want to manage any more cities - this is usually during the endgame where you go through the formality of wiping out the other civs.
                        "Slander, lies, character assassination--these things are a threat to every single citizen everywhere in this country. And when even one American--who has done nothing wrong--is forced by fear to shut his mind and close his mouth, then all Americans are in peril" - Harry S. Truman, Address at the Dedication of the New Washington Headquarters of the American Legion, August 14, 1951

                        "They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety." - Benjamin Franklin, Historical Review of Pennsylvania, 1759

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                        • #13
                          When you abandon a city do you get workers/settlers from it?

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                          • #14
                            I don't know. Only time I tried to abandon a city the game crash - which makes me unhappy about trying again!
                            Some cry `Allah O Akbar` in the street. And some carry Allah in their heart.
                            "The CIA does nothing, says nothing, allows nothing, unless its own interests are served. They are the biggest assembly of liars and theives this country ever put under one roof and they are an abomination" Deputy COS (Intel) US Army 1981-84

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                            • #15
                              Originally posted by Kirby
                              When you abandon a city do you get workers/settlers from it?
                              My memory says no. Of course, my memory cannot be trusted
                              "Slander, lies, character assassination--these things are a threat to every single citizen everywhere in this country. And when even one American--who has done nothing wrong--is forced by fear to shut his mind and close his mouth, then all Americans are in peril" - Harry S. Truman, Address at the Dedication of the New Washington Headquarters of the American Legion, August 14, 1951

                              "They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety." - Benjamin Franklin, Historical Review of Pennsylvania, 1759

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