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Ultimate Power: a more pragmatic approach

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  • Bah. I can't stand Com/Sci. I'll start playing more Emp games, but not as Greece, thankee.

    I'm still finishing off my Chinese Emperor game, and I'm annoyed at the AI.

    I'm winning my war with the Mongols. Slowly but surely, I turned the tide, and as of this writing, I've taken or razed/rebuilt 9 Mongol cities. IIRC, that leaves them with 7. The captured list includes Karakorum, with the Pyramids & Copernicus. My alliance with Rome expired & I got rid of it, so I can make peace at any time... or slog through the remaining cities to destroy them (I've been up against infantry for 5-10 turns now, so it's slow going). WW isn't as bad as I initially worried... but it's getting bad now (~22 turns into the war, so no complaints here).

    What I would actually like to do is make peace in exchange for 1 tech, and then hit them again in 20 turns with Tanks. I can't do it, though. Because they won't give me the ****ing tech. If it was a case of "the AI hates me because I've been beating on them for thousands of years, and now they've got 1 city left, so they're not giving me anything" I'd be fine with it. But that's not the case. This is the only war we've ever fought, and the Mongols are still somewhat viable. They still have several core cities, and a Wonder of the World (Newton). In fact, they would pay me 409 gold (all of it) and 75 gold per turn for peace. That is almost 2000 gold - hardly a pittance - so it's clearly all about the cost of tech in the industrial age.

    This highlights one of the reasons I like ancient era warfare. Techs are cheap back then, and a good war can net you a bundle of them. Similar in the middle ages, though they're a tad costlier. But by the industrial age, they're so expensive that you are hard pressed to get 1 for peace. It's sorta screwy, in that it's a better idea from the Mongolian standpoint to give me 1 technology instead of coughing up all (or nearly all) of their gold for the next 20 turns.

    The tech I seek in this case is nationalism, which as we all know, the AI just loves. 3 civs have it (Egypt, Rome, Mongols), 3 don't (me, Korea, India - the other 2 civs are dead). I want it so I can research commie real quick and get police stations.

    So, there are 4 options that I can see:

    1) Destroy Mongolia, research nationalism myself
    2) Make peace with Mongolia, grabbing as much gold as I can, research nationalism myself
    3) Make peace with Mongolia, paying whatever I have to for nationalism, figuring that I'm getting a discount (theoretically, 409 gold + 75 gpt)
    4) Gift Korea the remaining medieval techs, hoping they get nationalism for free, and thereby reducing the cost of research/purchase for me.

    Whaddya think? I think I'm gonna kill the bastards.

    -Arrian
    grog want tank...Grog Want Tank... GROG WANT TANK!

    The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

    Comment


    • Watch out for those hwacha!!
      The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

      Duas uncias in puncta mortalis est.

      Comment


      • Korea has one city left (Inchon ). I'm shakin', really.

        Seriously, though, what would you do?

        -Arrian
        grog want tank...Grog Want Tank... GROG WANT TANK!

        The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

        Comment


        • 4) reminds me of something that happened a few weeks ago...

          from an outsider's point of view I'd go for 2) and maybe use the slider to get the tech quicker thanks to the gold surplus. Btw, didn't you say they didn't want to trade you the tech? Therefore I don't see how 3) is an option...
          A true ally stabs you in the front.

          Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)

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          • RE: #3 -

            They won't *give* it to me for peace. They would sell it to me. Since peace is apparently worth 409g + 75 gpt, I figure that's what I can lop off the cost of buying nationalism, if I do the deal in conjunction with the peace treaty.

            Thing is, I offered peace + 500 gold for nationalism, just to see if it changed what the advisor said, and it didn't. It was still "I doubt they will accept this deal." I didn't work out exactly what they will demand for it, but I suspect it will take several thousand gold.

            Getting their money will not increase the speed at which I research the tech, since I can do it in 4 turns regardless. I'm trying to save those 4 turns, though, since if I have to do the research myself, getting to communism will take 8 turns. Those 8 turns will eat into my Industrial Corridor tech lead.

            So the question becomes: is 409g + 75gpt, plus getting rid of the war weariness worth the chance of flips in the 4 cities I've kept instead of razing/rebuilding? I'm thinking that the answer is no, and therefore I should just kill 'em. Even though that means 1-2 turns of artillery bombardment per city, followed by waves of Cav attacks to kill their infantry. It ain't pretty, but it does work.

            The other issue I have to deal with is that I'm trying to set up an overseas colony (city), in the shattered mess that used to be Carthaginian territory. My transport (with a settler, an infantry, and 2 guerrilas on it) is 3 turns away from a site which will give me spices. I'm going to need to get just a few more troops over to that city in order to properly defend it (like, oh, 10 more defenders, all my arty, and as many Tanks as I can crank out, not to mention some naval protection), and this whole killing the Mongols thing is hampering that effort.

            -Arrian
            grog want tank...Grog Want Tank... GROG WANT TANK!

            The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

            Comment


            • Hmmm. My thoughts on your predicament (for what they're worth):

              First off, option 4) seems to be a no-brainer to me: do it immediately. If you get lucky, your move significantly reduces the cost of nationalism and gives you a safe civ to buy it from, if desired. If unlucky, your gift won't make you any worse off. Since you can squash them like a bug any time you want, gifting the techs can only help you.

              Now for the real issue. Let's clarify that it's not nationalism you care about, but communism. Thus, the real question is "Can I extort enough from the Mongols to make up for the 8 turns it will cost me to research comm myself?" Seems to me the answer depends on a couple of issues:

              1) Have you broken the Mongols' back, or could they still cause you trouble in the future?
              I really prefer to eliminate or reduce to impotence all civs on my continent before dealing with opponents on other continents. The last thing you want is a second front during an intercontinental war. Of course, the best way to prevent this problem is to destroy them totally.

              2) Are you researching everything in 4 turns, or are some of the more expensive techs taking 6-7 turns?
              If the former, the Mongols' money probably isn't all that valuable to you (though it could be if the Koreans get nationalism.) If the latter, you may want to think about accepting their offer, researching nat'lism and/or comm yourself, and using the Mongols' gold to run a deficit for a while until you can "recoup" the 4 or 8 turns worth of research you've lost. All depends on your research level and econ strength.

              My recommendation: Gift the techs to the Koreans, break the Mongols' back, and then see if they still make you a nice offer. If so, take it and try to recoup the loss of research time. If they managed to blow their cash, destroy them, sow their fields with salt and scatter the few remaining survivors to the corners of the world.
              They don't get no stranger.
              Do not taunt Happy Fun Ball.
              "We will not tire, we will not falter, and we will not fail." George W. Bush

              Comment


              • Nationalism (and Police Stations) can wait. Kick some butt now...perfect your empire later.

                But you knew I would say that.


                Dominae
                And her eyes have all the seeming of a demon's that is dreaming...

                Comment


                • How about 2 AND 4?

                  (although TS' attitude is quite admirable )
                  The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                  Duas uncias in puncta mortalis est.

                  Comment


                  • If I were you I'd be thinking to myslef at this moment, "well, I'm going to win eventually anyways so who cares!"
                    A true ally stabs you in the front.

                    Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)

                    Comment


                    • Originally posted by Master Zen
                      If I were you I'd be thinking to myself at this moment, "well, I'm going to win eventually anyways so who cares!"
                      Yes, well, sometimes it's best not to post everything that one thinks.

                      Seriously, though, there's no rhyme or reason that determines which games I will finish and which I will not. I do on occasion finish games that are a foregone conclusion (and enjoy them too!).

                      It's difficult sometimes to give strategy advice, because you have to understand what the other person is trying to accomplish. If I were playing Arrian's game, I would probably skip Communism entirely because I do not think Police Stations would really help me win the game any faster (which is often what I am looking to do). But Arrian has a different goal: not to win fast, but to win more. That's fine and I respect that. But how do you give advice in this circumstance? What if someone really wants to beat up on his opponents with Panzers (always a memorable experience), but could easily finish the opposition off with Artillery/Infantry first? What kind of "strategy" advice do you give then?

                      I'm not complaining here, mind you, just pointing out the difference between Arrian and I which gives rise to my occasional cheeky comments.




                      Dominae
                      And her eyes have all the seeming of a demon's that is dreaming...

                      Comment


                      • Originally posted by Mountain Sage
                        fanes7,
                        This is not a Monarch game, but an Emperor one. Why don't you give it a try, even if it's a bit low for you, and post your screenshots with us?
                        Yesterday night, I played this save-file. I formerly thought it must be very simple. when I was playing I found it has some chanllenge, and I played very happy, this save-file is very interesting.

                        Thanks, Mountain Sage, I will upload my game-pic & save-file at once.

                        Comment


                        • This is my capital's site. I choice the no-shield grassland square, and this square is nearby the coast :



                          At North, I found the Chinese area. So the war will begin.



                          Very lucky, I found a settle at 3400. So I soon will have two city, and it would double my empire size. Thanks Gods!



                          The war is ineluctable. My warrior came through the war and became elite.




                          I lost a regular in the war, but got a GL, the Pyrrhus!


                          I hurried the Pyramids in my Athens.



                          After this, I can enjoy some peace turns.

                          Comment


                          • The first Wonder is built, and my 2nd aim is finding more civs, having more cities, and upgrading more units.

                            Go on~

                            Comment


                            • This is my 2nd Elite Unit, that's very great, means my 2nd GL is coming...



                              So soon, I got my 2nd GL, and this is the save-file, you can recur it by attacking arabia.



                              And the picture:



                              Finding that the computer's researching is very slow, I decided research technologies myself. I only found 2 civs, this maybe because the other civs were in other lands. So my research aim is Write - Map Making , I should go out sea to find other civs ASAP.



                              Just as I compeleted my Colossus, the enemy unit attacked my elite, and found my 3rd GL - Ajax. I am really lucky, ;-). And this can be recured by the save-file:




                              The Colossus is mine !



                              And an epic of ancient age, The Greece is No.1

                              Comment


                              • When I got my 3rd GL - Ajax , I am so sad that I haven't enough cities to build an army, so my Ajax can but relax, he had nothing to do in some turns, it's really a pity, and it's also indicate that I have not schemed my producting very well.

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