Don't forget one of the most valuable weapons against an Immortal invasion -- a robust road network. With immortals limited to one move in enemy territory and your units (even slow-movers) able to move three tiles (provided you've built the roads ), you've got a huge advantage on your side. Attack the Immortal stacks with either horsies or slow-movers, but if with slow-movers, make sure you can destroy / severely damage each individual stack or can defeat the last immortal with a fast-mover who will have moivement points after the attack -- with at most only your final victorious unit advancing - perhaps into a tile bordering additional immortals - you leave very, very few units subject to counterattack the next turn. As Arrian and others point out, fighting a "2" immortal (defense value) is a much better proposition than fighting a "4" immortal (attack value).
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