When starting up a new CIV III game., and you need to expand as fast as possible and grab all that nice land before your neigbours, what is your strategy?
I personaly do this:
If I build a new city which has 1 food resource within its city borders I let the city grow to size 4 before building the settler. (After the settler is buildt the city will be size 2 and will still be able to have a citizen working the food resource square.)
If the new city has access to 2 food resources I let the city grow to size 5 before building the settler. (After the settler is buildt the city will be size 3 and will still be able to have 2 citizens working the food resource squares.)
...an so and so forth.
As far as I understand teach individual city will have an optimal growth rate this way, and that would be the fastest way to build settlers.
Am I correct, or does anyone use a different tactic which could be more efficient? Building early grannaries or the great pyramids maybe would boost expansion even further?
I personaly do this:
If I build a new city which has 1 food resource within its city borders I let the city grow to size 4 before building the settler. (After the settler is buildt the city will be size 2 and will still be able to have a citizen working the food resource square.)
If the new city has access to 2 food resources I let the city grow to size 5 before building the settler. (After the settler is buildt the city will be size 3 and will still be able to have 2 citizens working the food resource squares.)
...an so and so forth.
As far as I understand teach individual city will have an optimal growth rate this way, and that would be the fastest way to build settlers.
Am I correct, or does anyone use a different tactic which could be more efficient? Building early grannaries or the great pyramids maybe would boost expansion even further?
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