In most of the games that I have played, I pretty much have to go to war for almost the entire length of the game, so as to keep up with the AI conquest.
In one particular game, I had an early war and conquered my neighbor, and quickly conquered most of my continent. As a result, I thought that I was doing ok. When I eventually made contact with all civs and got their maps, I realize that a civ on another continent had conquered his entire continent and was 5 times bigger than me. So, I felt like I had to conquer the rest of my continent so as to remain competitive. In another game I was in a similar situation, and I decided to stop conquests and focus on science. The leading civ continued his conquest, and became so strong that a space victory was hopeless for me. So basically, I have to fight to remain competitive.
Why is the game so often just one long war from beginning to end? Is war really the only best strategy?
In one particular game, I had an early war and conquered my neighbor, and quickly conquered most of my continent. As a result, I thought that I was doing ok. When I eventually made contact with all civs and got their maps, I realize that a civ on another continent had conquered his entire continent and was 5 times bigger than me. So, I felt like I had to conquer the rest of my continent so as to remain competitive. In another game I was in a similar situation, and I decided to stop conquests and focus on science. The leading civ continued his conquest, and became so strong that a space victory was hopeless for me. So basically, I have to fight to remain competitive.
Why is the game so often just one long war from beginning to end? Is war really the only best strategy?
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