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Civilizations and their Golden Age

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  • Civilizations and their Golden Age

    1- What is a Golden Age (GA) ?
    Golden Age is a period of time over which your civ is a lot more prosperous. It typically lasts for 20 turns in which you get +1 shield and +1 commerce. It can be triggered wither by an Unique Unit win, or by successfully build the wonders associated with your civilization traits ( The pyramids are both Religious and Industrious, Leonardo’s Workshop is Militaristic, etc.)

    2- What are the advantages of a GA ?
    Basically, you can do whatever you want during that time. You’ll catch up / gain a lead techwise. You’ll build a lot of improvements and wonders. You’ll pile up huge amounts of gold. The prospects are great.

    3- What are the disadvantages of a GA ?
    Well… There can be only one per civ per game; let’s not waste it! Since you get a lot more gold per turn coming in, the AI may ask you more for the same trade deal.

    4- What is the best time to have a GA ?

    - An ANCIENT GA is good for REX and great for early war. It can successfully build the foundations of a great empire later in the game. See, REX, An essay and Theseus’ Early War threads. REX in GA is good, but not great, because you need more food than shields in the early game to pump out settlers effectively. Moreover, you typically are in despotism through most of the Ancient Age, suffering the appropriate tile penalties. Your GA bonus is not as good as in Republic or even Monarchy.

    - An EARLY MEDIEVAL GA is great for building wonders such as Sun Tzu’s Art of War, Sistine Chapel, Leonardo’s Workshop or even Copernicus Observatory. It is often used to build a huge amount of horsemen / knights for later upgrade to cavalry (with the help of Leo’s and Sun Tzu’s). By then, you should have got out of Despotism, either to Republic or Monarchy. A Republic GA can be really powerful scientifically because of the trade bonus this form of government enjoys.

    - A LATE MEDIEVAL GA is great for the later wonders (Adam Smith’s, Newton’s, etc.) but is typically a warmongering GA. By triggering this kind of GA, the beelining for Military Tradition becomes really easier, thus crushing your opponents. You may try to be in Democracy for this kind of GA.

    - An INDUSTRIAL GA is mainly military. Except Hoover and TOE, there are not many notable wonders, so use your GA and your newly built railroads to boost your production and build an impressive amount of military units.

    - A MODERN GA can only help for the completion of the spaceship or for the remaining of your conquest of the world.


    Timeline for GAs
    EARLY
    • Aztecs Jaguar warrior (1/1/2)
      Zulu Impi (1/2/2)
      Greece Hoplite (1/3/1)
      Egyptian War Chariot (1/1/2) Horses
      Babylonians Bowman (2/2/1)
      Rome Legionary (3/3/1) Iron
      Persia Immortal (4/2/1) Iron
      Iroquois Mounted warrior (3/1/2) Horses

    EARLY MEDIEVAL
    • India War Elephant (4/3/2)
      Japan Samurai (4/4/2) Iron
      China Rider (4/3/3) Iron, Horses
      France Musketeer (3/4/1) Saltpeter

    LATE MEDIEVAL
    • England Man-O-War (3/2/4) Iron, Saltpeter
      Russia Cossack (6/4/3) Horses, Saltpeter

    INDUSTRIAL
    • Germany Panzer (16/8/3) Oil, Rubber


    MODERN
    • America F-15 (4/6/2) Oil, Aluminium.


    Personally, my favourite UU really depends on the map, but as a rule of thumb, you can’t be disappointed by Iroquois’ Mounted Warriors, Persia’s Immortals, Japanese Samurai and German Panzer.

    Also known as Sir Ralph's dirty trick is to attack a lone AI UU early in the game, to make it waste it's GA building settlers and waiting for food...

    --Kon--

    edit: Some document formatting and correcting typos
    Corrected "+1 shield and +1 commerce". Thanks Aaglo
    Get your science News at Konquest Online!

  • #2
    AFAIK, point 3 is not correct.

    (not the "only once a game" part btw)
    Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
    Then why call him God? - Epicurus

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    • #3
      This is what I got from my experience...

      I wanted to buy Astronomy to the Chinese (playing as the French). They asked for some gold and 5gpt. I declined and waited for the next turn. Meanwhile, my musketeer won a battle and I went in GA. The next turn, I was getting 200 gpt and the Chinese were asking for 30 gpt instead of 5. But maybe it wasn't because of the GA....

      --Kon--
      Get your science News at Konquest Online!

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      • #4
        I think the point is to not waste your GA and that is valid. Then it comes down to what constitutes wasting it. I got riders right after a sneak attack by Rome (they were #1) and triggered a GA, which was very nice timing. I smoked them with my riders whacking on medinf and couple of legions. I picked up 10 new cities right in the GA. I love GA's during the middle ages.

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        • #5
          Golden age does not double your shield production - it only adds +1 per shield-yielding tile. And under despotism the forests are not included...
          I'm not a complete idiot: some parts are still missing.

          Comment


          • #6
            Ah, Golden Age timing, one of my favorite topics!

            As far as I'm concerned, a despotic GA is a wasted GA. It is something I avoid like the plague. This goes hand-in-hand with a GA during your REX phase. REXing with extra shields but no extra food is, IMO, dumb. Frankly, during your GA you want as many citizens working the land in non-corrupt cities as possible. Building settlers (dropping your core cities by 2 citizens each time) to send off to the outskirts of the empire during your GA is extremely counterproductive.

            As for timing, I used to be convinced that the early middle ages (due to the three big wonders) was the optimal time, but have since started playing on Emperor, and now find that the "best" time really does vary. In my Emp games, I feel that a late ancient age (non-despotic, mind you) GA is best.

            One thing that I feel should be mentioned is that one can trigger a GA without the use of your civ's UU. In a recent game, I was playing China and was falling behind - I needed a GA and I needed it ASAP, so I built the Great Wall, an otherwise useless wonder. But the ensuing GA allowed me to build up a large military and get some marketplaces & libraries built. It was a turning point in what became a resounding win.

            By the same token, you can trigger an unwanted GA by building a particular wonder. I often play Egypt, but never build the Pyramids (though I hope a neighbor does) because it would mean a despotic GA.

            The other thing to consider when discussing GA timing is that although a later GA is typically a more powerful GA, an earlier GA will have ripple effects through the rest of the game. Also consider, as aaglo pointed out, that the GA simply adds +1 shield per shield-producing tile (and the same for commerce). Therefore, an industrial age GA (with RR's and hospitals) may have more raw power than an earlier one, but the earlier GA will represent a bigger percentage gain. A city in the industrial age which produces 40 shields may jump to 50 (25% gain), where as a Medieval city producing 15 shields may jump to 25 (66% gain).

            -Arrian
            grog want tank...Grog Want Tank... GROG WANT TANK!

            The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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            • #7
              Arrian:

              Your last point is why I prefer a mid to late medieval GA. It helps with the rush to miltrad, and comes before factories and railroads. It helps you get to them fast. It happens under republic.

              I usually only build one or two of the "big three" (I assume you mean Sun's, Sistine and JSB, since these all scale to nearly every city and never expire). I usually capture one during the cavalry stage.
              Got my new computer!!!!

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              • #8
                Brizey,

                Oops, I meant to explain which wonders I meant by "big three."

                I'm referring to Sun Tzu, Sistine and Leo's. Bach is also a big one, but there is enough separation between it and the first three that the AI's cascade can be halted. My "big three" are all so close together than getting all three w/o the wonder cascade snatching one out from under you can be very difficult.

                -Arrian
                grog want tank...Grog Want Tank... GROG WANT TANK!

                The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

                Comment


                • #9
                  Leo's is the wonder that I always miss. Lately I have been able to do pretty well at Emperor and several times I got nearly every non-ancient wonder other than one.
                  Once it was Kopernikus (because I bee-lined for MT :/ ) every other time it was Leo's I missed.
                  I like Leo's but usually I have settled down for complete peace and building after the completion of Leo's so it isn't all that useful for me by then.

                  I like medieval GA's, otherwise it's too early or too late.

                  An early medieval GA is good if your game went well so far and you feel strong enough to build all the early medieval wonders. If your game has not been too good, you should wait for a late medieval GA to start with a good advantage in the industrial times.
                  I usually use GA's if I'm right behind of the other AI's productionwise as well as in techs so I can finally gain the lead on the planet.
                  "Cogito Ergo Sum" - Rene Descartes, French Mathematician

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                  • #10
                    Yeah, I like Leo's better than JSB. I guess I think of it as a middle medieval GW rather than a early medieval GW. FWIW, I play on Monarch. I usually get fuedalism and theocracy from the GL, which lets me get started on the ST and SC. Then I beeline for invention so I have a back-up tech (three GW possible and two being built). Trying to build all three never works. I like to play the French, so I want gunpowder for my UU. I then trigger a GA and try to accomplish two things: the rush to miltrad and building at least two of the three wonders. Sometimes I'll buy music theory if I think someone is going to beat me to two of the three wonders so I have another backup.
                    Got my new computer!!!!

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                    • #11
                      I stand corrected on +1 shield, my mistake. I'll edit it on the first post...

                      --Kon--
                      Get your science News at Konquest Online!

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                      • #12
                        I just have a hard time given up my love of Leo that started with Civ2. I know it is not required, but I am a chump for it. I never build JS Bach as I do not research Music and pick it up as an after though.

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                        • #13
                          As Religius civ, I normally build Sistine and cathedral while delaying to build Bach and coloseum.

                          But I've just realize that if I have Bach and Sistine and have all happiness building in my size 12 city, it won't have unhappy citizen even in Deity, provided there's no additional unhappiness factor such as War Weariness.

                          In such situation, I only need at least 6 happy faces either from luxury resource or slider to have WLTKD. Without Bach I'll need at least 13.

                          Edit : typo

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                          • #14
                            Leo's can be a game breaker if you skipped the knight phase and have 50 horseman on a small map to upgrade to cav.
                            Got my new computer!!!!

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                            • #15
                              It's very difficult to get the GA with the American F-15.
                              (Basically you are dependant upon the AI sending a bomber at the city / carrier you have your F-15 set to Patrol the skies to get your GA that way.)

                              I instead prefeer to get my GA when playing the Americans via a wonder combo. (Ideallly when the Hoover Dam is built.)

                              There's also some civs that can get a Golden Age earlier with a single Great Wonder.

                              England : Great Light House or Collosus.

                              China: Great Wall

                              India : Collosus

                              And in addition, Russia and especally Germany can easily build a combo of wonders to bring up their Golden Age significantly.
                              1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                              Templar Science Minister
                              AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

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