1- What is a Golden Age (GA) ?
Golden Age is a period of time over which your civ is a lot more prosperous. It typically lasts for 20 turns in which you get +1 shield and +1 commerce. It can be triggered wither by an Unique Unit win, or by successfully build the wonders associated with your civilization traits ( The pyramids are both Religious and Industrious, Leonardo’s Workshop is Militaristic, etc.)
2- What are the advantages of a GA ?
Basically, you can do whatever you want during that time. You’ll catch up / gain a lead techwise. You’ll build a lot of improvements and wonders. You’ll pile up huge amounts of gold. The prospects are great.
3- What are the disadvantages of a GA ?
Well… There can be only one per civ per game; let’s not waste it! Since you get a lot more gold per turn coming in, the AI may ask you more for the same trade deal.
4- What is the best time to have a GA ?
- An ANCIENT GA is good for REX and great for early war. It can successfully build the foundations of a great empire later in the game. See, REX, An essay and Theseus’ Early War threads. REX in GA is good, but not great, because you need more food than shields in the early game to pump out settlers effectively. Moreover, you typically are in despotism through most of the Ancient Age, suffering the appropriate tile penalties. Your GA bonus is not as good as in Republic or even Monarchy.
- An EARLY MEDIEVAL GA is great for building wonders such as Sun Tzu’s Art of War, Sistine Chapel, Leonardo’s Workshop or even Copernicus Observatory. It is often used to build a huge amount of horsemen / knights for later upgrade to cavalry (with the help of Leo’s and Sun Tzu’s). By then, you should have got out of Despotism, either to Republic or Monarchy. A Republic GA can be really powerful scientifically because of the trade bonus this form of government enjoys.
- A LATE MEDIEVAL GA is great for the later wonders (Adam Smith’s, Newton’s, etc.) but is typically a warmongering GA. By triggering this kind of GA, the beelining for Military Tradition becomes really easier, thus crushing your opponents. You may try to be in Democracy for this kind of GA.
- An INDUSTRIAL GA is mainly military. Except Hoover and TOE, there are not many notable wonders, so use your GA and your newly built railroads to boost your production and build an impressive amount of military units.
- A MODERN GA can only help for the completion of the spaceship or for the remaining of your conquest of the world.
Timeline for GAs
EARLY
EARLY MEDIEVAL
LATE MEDIEVAL
INDUSTRIAL
MODERN
Personally, my favourite UU really depends on the map, but as a rule of thumb, you can’t be disappointed by Iroquois’ Mounted Warriors, Persia’s Immortals, Japanese Samurai and German Panzer.
Also known as Sir Ralph's dirty trick is to attack a lone AI UU early in the game, to make it waste it's GA building settlers and waiting for food...
--Kon--
edit: Some document formatting and correcting typos
Corrected "+1 shield and +1 commerce". Thanks Aaglo
Golden Age is a period of time over which your civ is a lot more prosperous. It typically lasts for 20 turns in which you get +1 shield and +1 commerce. It can be triggered wither by an Unique Unit win, or by successfully build the wonders associated with your civilization traits ( The pyramids are both Religious and Industrious, Leonardo’s Workshop is Militaristic, etc.)
2- What are the advantages of a GA ?
Basically, you can do whatever you want during that time. You’ll catch up / gain a lead techwise. You’ll build a lot of improvements and wonders. You’ll pile up huge amounts of gold. The prospects are great.
3- What are the disadvantages of a GA ?
Well… There can be only one per civ per game; let’s not waste it! Since you get a lot more gold per turn coming in, the AI may ask you more for the same trade deal.
4- What is the best time to have a GA ?
- An ANCIENT GA is good for REX and great for early war. It can successfully build the foundations of a great empire later in the game. See, REX, An essay and Theseus’ Early War threads. REX in GA is good, but not great, because you need more food than shields in the early game to pump out settlers effectively. Moreover, you typically are in despotism through most of the Ancient Age, suffering the appropriate tile penalties. Your GA bonus is not as good as in Republic or even Monarchy.
- An EARLY MEDIEVAL GA is great for building wonders such as Sun Tzu’s Art of War, Sistine Chapel, Leonardo’s Workshop or even Copernicus Observatory. It is often used to build a huge amount of horsemen / knights for later upgrade to cavalry (with the help of Leo’s and Sun Tzu’s). By then, you should have got out of Despotism, either to Republic or Monarchy. A Republic GA can be really powerful scientifically because of the trade bonus this form of government enjoys.
- A LATE MEDIEVAL GA is great for the later wonders (Adam Smith’s, Newton’s, etc.) but is typically a warmongering GA. By triggering this kind of GA, the beelining for Military Tradition becomes really easier, thus crushing your opponents. You may try to be in Democracy for this kind of GA.
- An INDUSTRIAL GA is mainly military. Except Hoover and TOE, there are not many notable wonders, so use your GA and your newly built railroads to boost your production and build an impressive amount of military units.
- A MODERN GA can only help for the completion of the spaceship or for the remaining of your conquest of the world.
Timeline for GAs
EARLY
- Aztecs Jaguar warrior (1/1/2)
Zulu Impi (1/2/2)
Greece Hoplite (1/3/1)
Egyptian War Chariot (1/1/2) Horses
Babylonians Bowman (2/2/1)
Rome Legionary (3/3/1) Iron
Persia Immortal (4/2/1) Iron
Iroquois Mounted warrior (3/1/2) Horses
EARLY MEDIEVAL
- India War Elephant (4/3/2)
Japan Samurai (4/4/2) Iron
China Rider (4/3/3) Iron, Horses
France Musketeer (3/4/1) Saltpeter
LATE MEDIEVAL
- England Man-O-War (3/2/4) Iron, Saltpeter
Russia Cossack (6/4/3) Horses, Saltpeter
INDUSTRIAL
- Germany Panzer (16/8/3) Oil, Rubber
MODERN
- America F-15 (4/6/2) Oil, Aluminium.
Personally, my favourite UU really depends on the map, but as a rule of thumb, you can’t be disappointed by Iroquois’ Mounted Warriors, Persia’s Immortals, Japanese Samurai and German Panzer.
Also known as Sir Ralph's dirty trick is to attack a lone AI UU early in the game, to make it waste it's GA building settlers and waiting for food...
--Kon--
edit: Some document formatting and correcting typos
Corrected "+1 shield and +1 commerce". Thanks Aaglo
Comment