About all the guides, strats, and comments I've read on this site talked about mining the shielded grasslands(SG) asap, to have the best improvement possible. Further, a lot of worker AI whining came down to that fact that the AI will not focus on mining SG, but go for a checkerboard pattern of mines and irrigations in grassland.
Well, I just started this thread to give my opinion: mining SG is not an advantage after you get out of Despotism, is a small disadvantage when you have RRs, and is downright the worst option when you didn't had your GA yet or are planning on mobilization (after RRs).
First, in despotism, mining SG will mean that you can get 2 shields from grassland, which can't produce anything more with irrigation. Unshielded only gives 1 shield. Clearly it is a given that you should focus on mining SGs first.
But, after despotism, you do not want to have maximum shields from your mined SGs, but rather from hills or mountains nearby (if available, of course). You still want to improve your SGs first, but it is not necessary to mine a SG and irrigate a normal grassland instead of doing it the other way around, it will not give you any more shields. On the contrary, when you have hills, you want to mine these, and irrigate the SGs, this will give you more food so you can work the hill, while giving you an extra shield as well.
After RR, this last situation becomes more outspoken: you want to work all hills nearby, and the best way to do this is to put some of your grasslands on irrigation. Choosing your SGs for irrigation will mean there is plenty of food, while still providing one extra shield. If you make the comparison again of having 1 mined SG + 1 irrigated grassland against 1 irrigated SG + 1 mined grassland (all of them RRed), it will still give the same numbers. But whenever there is a choice, and a hill can be worked as well, the irrigated SG is favored over the mined one.
This would all be minor points, if it wasn't for the bonusses you get with a GA or mobilization. These two will add one shield to all worked tiles where shields are already present. So, if you have the two situations again; the mined SG + irrigated grassland will give 1 shield bonus, while the irrigated SG + mined grassland will give 2 shields bonus!
Conclusion: after you left despotism, and your cities have grown just a little so that a few tiles are worked, it is best to irrigate all the SGs (to the amount needed, of course), while mining all normal grasslands. This will give the biggest rewards in all cases.
Of course, this rule should be adapted when needed, and certainly for very small cities (size 1, higher if no hills are present) a mined SG is still a good thing, but once your cities have grown a bit it is worth it to try to use all SGs for irrigation, while mining all other grasslands.
DeepO
Well, I just started this thread to give my opinion: mining SG is not an advantage after you get out of Despotism, is a small disadvantage when you have RRs, and is downright the worst option when you didn't had your GA yet or are planning on mobilization (after RRs).
First, in despotism, mining SG will mean that you can get 2 shields from grassland, which can't produce anything more with irrigation. Unshielded only gives 1 shield. Clearly it is a given that you should focus on mining SGs first.
But, after despotism, you do not want to have maximum shields from your mined SGs, but rather from hills or mountains nearby (if available, of course). You still want to improve your SGs first, but it is not necessary to mine a SG and irrigate a normal grassland instead of doing it the other way around, it will not give you any more shields. On the contrary, when you have hills, you want to mine these, and irrigate the SGs, this will give you more food so you can work the hill, while giving you an extra shield as well.
After RR, this last situation becomes more outspoken: you want to work all hills nearby, and the best way to do this is to put some of your grasslands on irrigation. Choosing your SGs for irrigation will mean there is plenty of food, while still providing one extra shield. If you make the comparison again of having 1 mined SG + 1 irrigated grassland against 1 irrigated SG + 1 mined grassland (all of them RRed), it will still give the same numbers. But whenever there is a choice, and a hill can be worked as well, the irrigated SG is favored over the mined one.
This would all be minor points, if it wasn't for the bonusses you get with a GA or mobilization. These two will add one shield to all worked tiles where shields are already present. So, if you have the two situations again; the mined SG + irrigated grassland will give 1 shield bonus, while the irrigated SG + mined grassland will give 2 shields bonus!
Conclusion: after you left despotism, and your cities have grown just a little so that a few tiles are worked, it is best to irrigate all the SGs (to the amount needed, of course), while mining all normal grasslands. This will give the biggest rewards in all cases.
Of course, this rule should be adapted when needed, and certainly for very small cities (size 1, higher if no hills are present) a mined SG is still a good thing, but once your cities have grown a bit it is worth it to try to use all SGs for irrigation, while mining all other grasslands.
DeepO
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