You all know the situation. In the initial phases of the game, you have just built up a sufficient army to start making life miserable for your closest neighbours. You have the necessary 5 horsemen stacked 2 tiles from your neighbour's city, but you wait until the city is size 2 (if it is located a strategically important place), so that you actually take over the city instead of destroying it which is what would happen with a size 1 city.
But here comes the strange part: I have now tried a number of times that I patiently wait for the city to become size 2, then it becomes my turn and I move in with my horsemen and THEN the city changes to a size 1 (before my horseman actually attack) -- during my turn!
Some would argue that it is because I am too long away from the city to see/register its developments, but this can't be it because I am just two tiles away (just outside his borders).
Is the AI really cheating in the sense that they can change city size during my turn in order to avoid that I take over a city in an important place? Have anybody else experienced this or is it just me who should be laying off the caffeine ?
But here comes the strange part: I have now tried a number of times that I patiently wait for the city to become size 2, then it becomes my turn and I move in with my horsemen and THEN the city changes to a size 1 (before my horseman actually attack) -- during my turn!
Some would argue that it is because I am too long away from the city to see/register its developments, but this can't be it because I am just two tiles away (just outside his borders).
Is the AI really cheating in the sense that they can change city size during my turn in order to avoid that I take over a city in an important place? Have anybody else experienced this or is it just me who should be laying off the caffeine ?
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