I hope I can explain my question good enough, I'm having a hard time trying to phrase it but here goes..
One thing I noticed about religious civs is that I love the cheap temples because they allow early cities to quickly have maximum radius for maximum resource availability and the maximum radius allows you to plan cities more effeciently and neatly. I also prefer to have each of my cities to have the minimum overlap if at all possible. I don;t like building them right up on top oif each other..my preferance is towards super cities not hordes of small cities.
I have been wondering something that has been bugging me for awhile as I have played China my last many games. I
When you play say a militaristic civ that doesn't have the religious trait, is it a mistake to build temples first? How quickly do you build temples in your first 100 turns or so?
Do you instead try to get the best 8 spaces immedietly surrounding a city when founded. Thus not taking into account the maximum radius since. For instance say there are 2 cattle resource squares that are awesome. But by placing a city right next to them you end up trading off 3 grassland squares and a wheat resource. for a 3 mountain squares or 3 ocean squares for instance (once your city expands to its full 2 square radius). But you will get immediate access to the cattle squares this way. It's a tradeoff.
If I am playing a religious civ its a no brainer I place away from the cattle resources knowing that Ill build a cheap temple and they will fall into my city radius after it expands in a few short turns. Thus once it's radius expands the city will be much more valuable and effecient. If I placed right at the cattle I woudl have immediat access, but once city expands it will be far less valuable. Itr comes down to how quickly I can build a temple and if early temple building is ok for a warmongering/non religious style civ. (I know Japan has it easy it has best of both worlds, but what about germany, rome orchina for instance?) Still churn out temples first chance in all cities?)
But as playing a militaristic civ that might be trying to mix it up with my neighbors early and often I wondered is building temples early a mistake?
What sort of early city building startegies do most use for a militaristic style civ? Still try to build temples as quickly as possible in yuor cities? Or is that a mistake?
I hope my question wasn't too incoherant.
One thing I noticed about religious civs is that I love the cheap temples because they allow early cities to quickly have maximum radius for maximum resource availability and the maximum radius allows you to plan cities more effeciently and neatly. I also prefer to have each of my cities to have the minimum overlap if at all possible. I don;t like building them right up on top oif each other..my preferance is towards super cities not hordes of small cities.
I have been wondering something that has been bugging me for awhile as I have played China my last many games. I
When you play say a militaristic civ that doesn't have the religious trait, is it a mistake to build temples first? How quickly do you build temples in your first 100 turns or so?
Do you instead try to get the best 8 spaces immedietly surrounding a city when founded. Thus not taking into account the maximum radius since. For instance say there are 2 cattle resource squares that are awesome. But by placing a city right next to them you end up trading off 3 grassland squares and a wheat resource. for a 3 mountain squares or 3 ocean squares for instance (once your city expands to its full 2 square radius). But you will get immediate access to the cattle squares this way. It's a tradeoff.
If I am playing a religious civ its a no brainer I place away from the cattle resources knowing that Ill build a cheap temple and they will fall into my city radius after it expands in a few short turns. Thus once it's radius expands the city will be much more valuable and effecient. If I placed right at the cattle I woudl have immediat access, but once city expands it will be far less valuable. Itr comes down to how quickly I can build a temple and if early temple building is ok for a warmongering/non religious style civ. (I know Japan has it easy it has best of both worlds, but what about germany, rome orchina for instance?) Still churn out temples first chance in all cities?)
But as playing a militaristic civ that might be trying to mix it up with my neighbors early and often I wondered is building temples early a mistake?
What sort of early city building startegies do most use for a militaristic style civ? Still try to build temples as quickly as possible in yuor cities? Or is that a mistake?
I hope my question wasn't too incoherant.
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