I attacked the hoplite with my immortal. The battle should have gone on perfectly. I knocked off one hp with no problem. Then another. Then I got hit. Then I hit him again. He hits me three times in a row (!) and then I had a dead immortal. No problem, I can finish off that almost dead hoplite with my other immortals. Um, right after I finish off the 4 healthy ones ready to guard the injured one! And on the next turn, the injured hoplite was at 100% again. I learned 2 good lessons from that experience.
#1- Don't mess with Greece
#2- If I used an army, I could have killed that hoplite without having to go through the others protecting it. This is 1 of the 2 uses I have seen for armies. In reverse, an army defending isn't dead until it is totally destroyed. Where you would normally lose a musketman or two, an army can cut your losses because of the extra hps.
Producing an army can be a shield place holder when you plan to immediately get that wonder when it's first available. The high cost of armies has helped me many times this way!
And... Thats it. I can't find any other uses for armies besides this. Oh well, I wish they could be more useful...
#1- Don't mess with Greece
#2- If I used an army, I could have killed that hoplite without having to go through the others protecting it. This is 1 of the 2 uses I have seen for armies. In reverse, an army defending isn't dead until it is totally destroyed. Where you would normally lose a musketman or two, an army can cut your losses because of the extra hps.
Producing an army can be a shield place holder when you plan to immediately get that wonder when it's first available. The high cost of armies has helped me many times this way!
And... Thats it. I can't find any other uses for armies besides this. Oh well, I wish they could be more useful...
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