Originally posted by Ethelred
You are correct but you are missing something.
If you have more population you use up the unhappiness faster. If you keep the city at one pop it will take something akin to forever but if you increase the population each person is using up some of the accumalated unhappiness. It still takes time of course but not hundreds of turns.
You are correct but you are missing something.
If you have more population you use up the unhappiness faster. If you keep the city at one pop it will take something akin to forever but if you increase the population each person is using up some of the accumalated unhappiness. It still takes time of course but not hundreds of turns.
I'm no math major, so I won't even risk trying to work an equation to account for the reduction of unhappiness based on available population points. It'd be really cool if someone more skilled took a swipe at it, though....
Comment