I sit here and read threads and see some of the various posts and it causes various dilemas for myself and was looking for some feedback.I discovered this wonderful little game several years back called civ2 for my good old ps2. This of course led to civ2 pc and now civ3 pc or as i prefer to call it conquerization2.5.
Why 2.5 you might ask? Well lets see why.
1)The civil has been removed from civilization. The only way to remain competitive on harder difficulties is conquer,conquer, conquer and the quicker the better.You wanna score big you gotta clean clocks fast or play a monster map and proceed milking and man is that tedious as hell. if you go with option one nationalism is a late game feature and if you go with option 2 the games over 500 years before you can end it.Basically damed if ya do..or dont.
2) Absolutely no benefit in remaining peaceful,it doesnt help score, international relations or domestic relations. If your peaceful your score blows. The trade deals the computer initiates are a joke. Also the last time i checked (real life)regardless of how many cities a nation has every time a new city develops it is not 100% corrupt ... forever... need i say more?
3)Government viablity in wartime. Last i checked democracies dont collapse or corruption get worse any time there is a war thats lasts much over 5-6 turns or you have troops inside enemy borders at the end of your turn. Best example would be the U.S. in WWII. We had troops from here to Timbucktu and EVERY continent inbetween and yet our government got better .... not go right in the crapper.
4) Substitue republic for democracy in 3)
5)Flame here..... Exactly how much money did Info.Inter. pay for the graphics(terrain) that SNOOPY did 10x better for nothing??? Kudos Snoopy
6) Less is more. Bullpoop. Less techs,govts, units, even fewer useful units etc etc etc adnauseum
7) Artillary I could go forever on this alone but i'll keep it brief
Ground artillary is always captured w/out a fight ????? What about the soldiers loading,moving,firing the artillary??
Naval and air... always destroyed. If you can capure my radar artillery and use it immmediately why are planes ships missles nukes etc destroyed... if your going to be bad be consistantly bad.
8) Patching. Why wait and send it out in lump sums?? MP isnt active we are all playing solo why not put a small patch out when its ready i.e. bombing kill toggle on/off as opposed to waiting a month or two so they can give us the same small patch with spelling fixes and puntuation corrections. Dammit you rush a half finished product and then putz around with fixes. yeah i know they already got our money no need to rush something thats free.
I know in some cases ive ranted and raved a bit but dammit when you put Sids name on a sequel one expects a finished product not something thats a civ engine waiting for the mod community to finish it.
Much more to say but wanna get some feedback first. Thx peoples
Why 2.5 you might ask? Well lets see why.
1)The civil has been removed from civilization. The only way to remain competitive on harder difficulties is conquer,conquer, conquer and the quicker the better.You wanna score big you gotta clean clocks fast or play a monster map and proceed milking and man is that tedious as hell. if you go with option one nationalism is a late game feature and if you go with option 2 the games over 500 years before you can end it.Basically damed if ya do..or dont.
2) Absolutely no benefit in remaining peaceful,it doesnt help score, international relations or domestic relations. If your peaceful your score blows. The trade deals the computer initiates are a joke. Also the last time i checked (real life)regardless of how many cities a nation has every time a new city develops it is not 100% corrupt ... forever... need i say more?
3)Government viablity in wartime. Last i checked democracies dont collapse or corruption get worse any time there is a war thats lasts much over 5-6 turns or you have troops inside enemy borders at the end of your turn. Best example would be the U.S. in WWII. We had troops from here to Timbucktu and EVERY continent inbetween and yet our government got better .... not go right in the crapper.
4) Substitue republic for democracy in 3)
5)Flame here..... Exactly how much money did Info.Inter. pay for the graphics(terrain) that SNOOPY did 10x better for nothing??? Kudos Snoopy
6) Less is more. Bullpoop. Less techs,govts, units, even fewer useful units etc etc etc adnauseum
7) Artillary I could go forever on this alone but i'll keep it brief
Ground artillary is always captured w/out a fight ????? What about the soldiers loading,moving,firing the artillary??
Naval and air... always destroyed. If you can capure my radar artillery and use it immmediately why are planes ships missles nukes etc destroyed... if your going to be bad be consistantly bad.
8) Patching. Why wait and send it out in lump sums?? MP isnt active we are all playing solo why not put a small patch out when its ready i.e. bombing kill toggle on/off as opposed to waiting a month or two so they can give us the same small patch with spelling fixes and puntuation corrections. Dammit you rush a half finished product and then putz around with fixes. yeah i know they already got our money no need to rush something thats free.
I know in some cases ive ranted and raved a bit but dammit when you put Sids name on a sequel one expects a finished product not something thats a civ engine waiting for the mod community to finish it.
Much more to say but wanna get some feedback first. Thx peoples
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