This is more than I hoped for when I posted the thread! It is tricky to crunch the numbers and formulate a game plan, since it is hard to relate the numbers with the changed terrain value. But it looks like it isn't far wrong to say build up to the prescribed optimal number of cities.
One of the most useful things for me is it is shown that the periphery is solely affected. I often have recruitment cities, or worker factories that push my total number of cities above the optimal number. It is nice to know my core cities aren't going to be affected by this.
As an aside Aeson's comments on communism are spot on. Whether or not it was intended for large empires I don't know, but it isn't effective. It would be interesting to know how far apart the optimal number of cities would have to be to make communism better in terms of overall production than say democracy.
One of the most useful things for me is it is shown that the periphery is solely affected. I often have recruitment cities, or worker factories that push my total number of cities above the optimal number. It is nice to know my core cities aren't going to be affected by this.
As an aside Aeson's comments on communism are spot on. Whether or not it was intended for large empires I don't know, but it isn't effective. It would be interesting to know how far apart the optimal number of cities would have to be to make communism better in terms of overall production than say democracy.
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