Prospects for early warmongering, by civ (clearly assuming that culture grouping is on):
Egypt: Neighbors are Greece & Rome. Ouch. Your UU, a cheap horseman that can't enter Mts. or Jungle, is decent, especially since you can muster large numbers pretty early, but both of your neighbors can field units with a defense of 3 to counter it. If Rome doesn't have iron, which you cannot count on, it might be easier. Warmonger grade: C
Rome: Neighbors are Greece & Egypt. Greece has hoplites, which match your legions... provided you can get iron. Egypt is not a problem. You are militaristic, too, ain't that cool?Warmonger grade: B+
Greece: Neighbors are Rome and Egypt. Rome w/iron means legions, and they will build a lot of 'em. Egypt has cheap horsemen. Warmonger grade: B-
Germany: Neighbors are England, France & Russia. None of them have ancient UU's, and none are militaristic. You also have a later UU, but are a militarist. Warmonger grade: A-
England: Neighbors are the other Europeans, which includes one militarist, Germany, which is probably the most aggresive civ in the game. No early UU's. Warmonger grade: C
France: Ditto England.
Russia: Ditto England & France.
Babylon: Neighbors are Persia and Zululand. Persia w/iron means Immortals, and the Zulu are aggresive militarists. The Impi is death to horsemen. Your UU is garbage. Warmonger grade: D
Persia: Neigbors are the Babs and Zulu. Babs are a juicy target, and Impis aren't too much of a problem for a unit with an attack of 4. Your unit is slow, though. Warmonger grade: A
Zululand: Neighbors are Babs and Persians. Persia has a strong attack unit, but it's just a swordsman on defense. The Babs, as mentioned before, present little threat. You are militaristic, and can form horseman/impi teams. Yikes! Warmonger grade: B+
Japan: Neighbors are China and India. No early UU's. China is militaristic, India is very much NOT militaristic. You are militaristic and start with the wheel. Warmonger grade: A
China: Neighbors are Japan and India. You are a militarist, and so is Japan. India is a lamb to the slaughterhouse. Grade: A-
India: What do you think? Grade: F
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The "grades" I handed out apply only if you intend to attack early and crush you neighbors. If you intend to build up first, and hit with overwhelming force later, it's a whole different ballgame.
-Arrian
Egypt: Neighbors are Greece & Rome. Ouch. Your UU, a cheap horseman that can't enter Mts. or Jungle, is decent, especially since you can muster large numbers pretty early, but both of your neighbors can field units with a defense of 3 to counter it. If Rome doesn't have iron, which you cannot count on, it might be easier. Warmonger grade: C
Rome: Neighbors are Greece & Egypt. Greece has hoplites, which match your legions... provided you can get iron. Egypt is not a problem. You are militaristic, too, ain't that cool?Warmonger grade: B+
Greece: Neighbors are Rome and Egypt. Rome w/iron means legions, and they will build a lot of 'em. Egypt has cheap horsemen. Warmonger grade: B-
Germany: Neighbors are England, France & Russia. None of them have ancient UU's, and none are militaristic. You also have a later UU, but are a militarist. Warmonger grade: A-
England: Neighbors are the other Europeans, which includes one militarist, Germany, which is probably the most aggresive civ in the game. No early UU's. Warmonger grade: C
France: Ditto England.
Russia: Ditto England & France.
Babylon: Neighbors are Persia and Zululand. Persia w/iron means Immortals, and the Zulu are aggresive militarists. The Impi is death to horsemen. Your UU is garbage. Warmonger grade: D
Persia: Neigbors are the Babs and Zulu. Babs are a juicy target, and Impis aren't too much of a problem for a unit with an attack of 4. Your unit is slow, though. Warmonger grade: A
Zululand: Neighbors are Babs and Persians. Persia has a strong attack unit, but it's just a swordsman on defense. The Babs, as mentioned before, present little threat. You are militaristic, and can form horseman/impi teams. Yikes! Warmonger grade: B+
Japan: Neighbors are China and India. No early UU's. China is militaristic, India is very much NOT militaristic. You are militaristic and start with the wheel. Warmonger grade: A
China: Neighbors are Japan and India. You are a militarist, and so is Japan. India is a lamb to the slaughterhouse. Grade: A-
India: What do you think? Grade: F
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The "grades" I handed out apply only if you intend to attack early and crush you neighbors. If you intend to build up first, and hit with overwhelming force later, it's a whole different ballgame.
-Arrian
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