Hi All,
I remember reading a looong time ago complaints about the explorer and scout units. At first I agree, but then I discovered something that made them devestating in my game. I checked back a ways and didn't see anyone else mentioning it, so here it is:
Explorer/Scout devistation plan:
Step 1: Pick a target country
Step 2: Build and dispatch explorers/scouts to all strategic resources that the target has
Step 3: Once explorers are in place, declare war.
Step 4: In same turn you declared war, activate all of your explorers and pillage.
Result: In one turn your enemy is back in the bronze age. Since during war the computer hides all of its workers in the city, repairs almost never take place. Expecially since now your advanced armies are raging through his lands.
This has worked well for me with explorers. I have never played with scouts, but I assume that it would work the same.
Another tactic would be to plant your explorers/scouts in the computers territory so that it can't build roads over resources in its domain. This is a nice delaying/denial tactic.
ONE Caution: While the computer will not ask you to remove explorers (they are non-military units) from its territory, they will go along with all your other units if you have to remove them via the diplomacy screen. So be carefull.
This strategy is easier to pull off before the industrial era. I have never had scouts, but I think that they could be used the same.
Hope this helps.
I remember reading a looong time ago complaints about the explorer and scout units. At first I agree, but then I discovered something that made them devestating in my game. I checked back a ways and didn't see anyone else mentioning it, so here it is:
Explorer/Scout devistation plan:
Step 1: Pick a target country
Step 2: Build and dispatch explorers/scouts to all strategic resources that the target has
Step 3: Once explorers are in place, declare war.
Step 4: In same turn you declared war, activate all of your explorers and pillage.
Result: In one turn your enemy is back in the bronze age. Since during war the computer hides all of its workers in the city, repairs almost never take place. Expecially since now your advanced armies are raging through his lands.
This has worked well for me with explorers. I have never played with scouts, but I assume that it would work the same.
Another tactic would be to plant your explorers/scouts in the computers territory so that it can't build roads over resources in its domain. This is a nice delaying/denial tactic.
ONE Caution: While the computer will not ask you to remove explorers (they are non-military units) from its territory, they will go along with all your other units if you have to remove them via the diplomacy screen. So be carefull.
This strategy is easier to pull off before the industrial era. I have never had scouts, but I think that they could be used the same.
Hope this helps.
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