I had been playing at the second difficulty level (Chieftan?) to learn the game. When I reached the point where I could win pretty much no matter what, I decided to switch to Regent.
My understanding is that on Regent, the computer players get no advantage, but are not held back.
Yet... they continually manage to beat me up pretty badly, usually to the point where I have to start over.
I won one game only at Regent, where I managed to fight the only adjacent civ pretty early, and turn that into territorial and then military advantage--but it only happened once.
. . .
I am wondering if there are Civ2 habits I still have to let go of, or if there is something I am just missing at Regent.
. . .
If I expand as fast as I can, I do very well and often lead the power graph... until it is time to switch from Despotism as the other powers are researching very fast and beginning to out tech me.
Then, when I go to Monarchy or Republic, I have so little money from the corruption in the cities that I have to start disbanding my military or do absolutely no spending but to support it.
I become completely unable to react to any situations that arise, and them pretty soon someone decides to go to war with me, and it is the beginning of the end.
. . .
If I try an early war, I can often conquer a few cities from a nearby victim (I have learned not to start as the Egyptions because the Romans are not good for this!) but then my military gets worn down, and I am not expanding as fast.
The other powers fill in all of the open space, are larger than I am, and pretty soon begin to think I am easy pickings--and it is the beginning of the end.
. . .
If I try to build any wonder whatsoever, I always end up having to switch production to another wonder, then another wonder, then another wonder.... then someone on a continent I cannot even see builds the only choice I have left, and I lose many, many turns of production.
If I don't build wonders, I am very low on culture, and my neighbors think I am weak, and pretty soon try to attack me... and then it is the beginning of the end.
. . .
If I don't build lots of temples and things, my entire population wants to do nothing but demonstrate in the streets, and I cannot produce anything. But if I build lots of culture (even as a religious civilization), I don't get to build as much military, and someone decides to pick on the weak kid next door--and it is the beginning of the end.
. . .
If I try to turtle and just build military and culture without attacking, the computer civs expand so fast that they soon have a military from ***##$### and want to attack me with 35 swordsmen, when I have at most 3 or 4 defenders in any given city--and it is the beginning of the end.
. . .
I must be missing something, but I just don't know what it is.
What did you all find you had to do differently when you made the jump to Regent? I cannot even imagine playing on Monarch or Deity right now.
---Unlucky Conquerer
My understanding is that on Regent, the computer players get no advantage, but are not held back.
Yet... they continually manage to beat me up pretty badly, usually to the point where I have to start over.
I won one game only at Regent, where I managed to fight the only adjacent civ pretty early, and turn that into territorial and then military advantage--but it only happened once.
. . .
I am wondering if there are Civ2 habits I still have to let go of, or if there is something I am just missing at Regent.
. . .
If I expand as fast as I can, I do very well and often lead the power graph... until it is time to switch from Despotism as the other powers are researching very fast and beginning to out tech me.
Then, when I go to Monarchy or Republic, I have so little money from the corruption in the cities that I have to start disbanding my military or do absolutely no spending but to support it.
I become completely unable to react to any situations that arise, and them pretty soon someone decides to go to war with me, and it is the beginning of the end.
. . .
If I try an early war, I can often conquer a few cities from a nearby victim (I have learned not to start as the Egyptions because the Romans are not good for this!) but then my military gets worn down, and I am not expanding as fast.
The other powers fill in all of the open space, are larger than I am, and pretty soon begin to think I am easy pickings--and it is the beginning of the end.
. . .
If I try to build any wonder whatsoever, I always end up having to switch production to another wonder, then another wonder, then another wonder.... then someone on a continent I cannot even see builds the only choice I have left, and I lose many, many turns of production.
If I don't build wonders, I am very low on culture, and my neighbors think I am weak, and pretty soon try to attack me... and then it is the beginning of the end.
. . .
If I don't build lots of temples and things, my entire population wants to do nothing but demonstrate in the streets, and I cannot produce anything. But if I build lots of culture (even as a religious civilization), I don't get to build as much military, and someone decides to pick on the weak kid next door--and it is the beginning of the end.
. . .
If I try to turtle and just build military and culture without attacking, the computer civs expand so fast that they soon have a military from ***##$### and want to attack me with 35 swordsmen, when I have at most 3 or 4 defenders in any given city--and it is the beginning of the end.
. . .
I must be missing something, but I just don't know what it is.
What did you all find you had to do differently when you made the jump to Regent? I cannot even imagine playing on Monarch or Deity right now.
---Unlucky Conquerer
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