Hi there,
My name is Alkis and I am from Athens, Greece. I used to post in the Alpha Centauri forum some years ago. I also used the hospitality of this site when I initiated the Fast Transcendance Challenge where some very good players participated. That challenge was an opportunity to learn more about the game and also meet some really great players, like Ice, Korn and Vel of course.
The reason I start this thread is that although I won all three games I played on Emperor I have problems winning on Deity. So, I would like to learn new ideas/strategies on how to play on that level.
I think the difference between the two levels, Emperor and Diety is far greater than it should. On Emperor I can be the leader of technology at some point and from then on is easy because I sell one technology to the second most advanced Civ, then to the others and get a lot of gold. With that gold I research more and the gap between me and the others gets greater and at some point I don't even need the diplomacy/trade thing. In one game I completed the spaceship while no one else had even build the Apollo. But that was on Emperor. On Deity I am always behind, therefore I have to buy technologies, thereby depleting my treasury.
I would also like to know the opinions of other players on how many cities are enough to win a space victory. Since corruption is a major issue it just isn't a good idea to build too many cities (even if you could). On Alpha Centauri, for example, 12 - 15 bases were enough on a standard map.
One thing I have to say is that I want to play in an honorable way, no save/reload etc. Also I don't want to use tricks like selling my map every turn to get some scraps of gold. About the "worker factory" I don't know, I think is on the border line. Some players would surely consider it a cheat. I compare it with the add to base command on Alpha Centauri when your base did not have the necessary building to grow more.
Questions that need an answer:
1. Is there a specific tech you should go after or should you just accumulate money?
2. Is early war desirable? Ok most players would answer yes; if yes when and how? When you meet a neighbour do you still build more settlers or just military units? Barracks before units or not?
3. Is there a way to beat the game peacefully? This interests me the most.
4. What is the optimum number of cities?
5. When do you get out of Despotism?
To summurise, the purpose of this thread is to find the truth about Deity level, what actually works and what not.
My name is Alkis and I am from Athens, Greece. I used to post in the Alpha Centauri forum some years ago. I also used the hospitality of this site when I initiated the Fast Transcendance Challenge where some very good players participated. That challenge was an opportunity to learn more about the game and also meet some really great players, like Ice, Korn and Vel of course.
The reason I start this thread is that although I won all three games I played on Emperor I have problems winning on Deity. So, I would like to learn new ideas/strategies on how to play on that level.
I think the difference between the two levels, Emperor and Diety is far greater than it should. On Emperor I can be the leader of technology at some point and from then on is easy because I sell one technology to the second most advanced Civ, then to the others and get a lot of gold. With that gold I research more and the gap between me and the others gets greater and at some point I don't even need the diplomacy/trade thing. In one game I completed the spaceship while no one else had even build the Apollo. But that was on Emperor. On Deity I am always behind, therefore I have to buy technologies, thereby depleting my treasury.
I would also like to know the opinions of other players on how many cities are enough to win a space victory. Since corruption is a major issue it just isn't a good idea to build too many cities (even if you could). On Alpha Centauri, for example, 12 - 15 bases were enough on a standard map.
One thing I have to say is that I want to play in an honorable way, no save/reload etc. Also I don't want to use tricks like selling my map every turn to get some scraps of gold. About the "worker factory" I don't know, I think is on the border line. Some players would surely consider it a cheat. I compare it with the add to base command on Alpha Centauri when your base did not have the necessary building to grow more.
Questions that need an answer:
1. Is there a specific tech you should go after or should you just accumulate money?
2. Is early war desirable? Ok most players would answer yes; if yes when and how? When you meet a neighbour do you still build more settlers or just military units? Barracks before units or not?
3. Is there a way to beat the game peacefully? This interests me the most.
4. What is the optimum number of cities?
5. When do you get out of Despotism?
To summurise, the purpose of this thread is to find the truth about Deity level, what actually works and what not.
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