For those of you who don't know what it is, pop rushing is a tactic you can use in Despotism or Communism where you cash in population points for shields to hurry production.
Its useful in the early game because population tends to grow fast in tiny cities so you can pop rush a temple and library in every city far faster than you could by building them naturally.
It really comes into its own again in late game communist wars though, so much so that if there's every a CIV III MP, I'm sure communist rushes will be the only viable strategy.
On the surface, pop rushing seems balanced enough. You get 40 shields for the first population point you kill off, and 20 for evey later one.
If you grow a population point every 15 turns, and that population point would be producing 3 shields per turn on a RR mined plain, then you're losing 45 long term shields for 40 short term shields.
The huge problem I have though, is that pop rushing isn't affected by corruption.
I can build a size 25 city so far away from my capital that its in the famous 1 shield, 1 commerce mode for eternity.
Then I can pop rush an army there that I could never, ever build. Since that population unit wasn't going to be doing anything productive anyway, I'm getting 40 shields of production at zero cost.
In essence, if you pop rush, corruption is a non issue. Its a way to completely negate one of the game's limiting factors on growth and expansion (a factor I personally hate, but that's just me).
Yes, you can gold rush as well, but ultimately you have to get the gold from somewhere and distant cities don't produce income. They do, however, produce people.
A globe spanning pop rushing empire is just as efficient as a pop rushing empire in a nice figure eight around a palance and FP.
Anyway, I don't know that I have a solution except to force pop rushing to abide by the same corruption rules as organic production, but then you'd have to do the same thing for gold rushing as well e.g. 47,000 gold for a temple or something.
Basically, I hate corruption, I think it ruins the fun of the game. Because pop rushing dodges the corruption bullet, corruption makes pop rushing the only viable powergaming strategy.
So I guess I dont' really hate pop rushing. I hate corruption. Corruption makes me pop rush.
Its useful in the early game because population tends to grow fast in tiny cities so you can pop rush a temple and library in every city far faster than you could by building them naturally.
It really comes into its own again in late game communist wars though, so much so that if there's every a CIV III MP, I'm sure communist rushes will be the only viable strategy.
On the surface, pop rushing seems balanced enough. You get 40 shields for the first population point you kill off, and 20 for evey later one.
If you grow a population point every 15 turns, and that population point would be producing 3 shields per turn on a RR mined plain, then you're losing 45 long term shields for 40 short term shields.
The huge problem I have though, is that pop rushing isn't affected by corruption.
I can build a size 25 city so far away from my capital that its in the famous 1 shield, 1 commerce mode for eternity.
Then I can pop rush an army there that I could never, ever build. Since that population unit wasn't going to be doing anything productive anyway, I'm getting 40 shields of production at zero cost.
In essence, if you pop rush, corruption is a non issue. Its a way to completely negate one of the game's limiting factors on growth and expansion (a factor I personally hate, but that's just me).
Yes, you can gold rush as well, but ultimately you have to get the gold from somewhere and distant cities don't produce income. They do, however, produce people.
A globe spanning pop rushing empire is just as efficient as a pop rushing empire in a nice figure eight around a palance and FP.
Anyway, I don't know that I have a solution except to force pop rushing to abide by the same corruption rules as organic production, but then you'd have to do the same thing for gold rushing as well e.g. 47,000 gold for a temple or something.
Basically, I hate corruption, I think it ruins the fun of the game. Because pop rushing dodges the corruption bullet, corruption makes pop rushing the only viable powergaming strategy.
So I guess I dont' really hate pop rushing. I hate corruption. Corruption makes me pop rush.
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