My first post, though I have read nearly all of them.
My question concerns luxuries. It appears there are two ways to increase happiness through luxuries:
1. Obtain luxuries you don't already have via expansion, conquest, or trade;
2. Raise the luxury rate on the slider.
So far, I've traded for luxuries. I wonder, though, if it's in fact cheaper/better to simply increase the slider. For example, given the choice of increasing luxuries by ten percent or paying a per-turn rate for wine, which is preferable?
Also, I notice that imported goods are identified by civ--French Wine, for example. Does importing wine from more than one civ have any effect, or is the happiness effect limited to the first installment of a given luxury?
In general, how do others deal with luxuries? Opinions? Strategies?
My question concerns luxuries. It appears there are two ways to increase happiness through luxuries:
1. Obtain luxuries you don't already have via expansion, conquest, or trade;
2. Raise the luxury rate on the slider.
So far, I've traded for luxuries. I wonder, though, if it's in fact cheaper/better to simply increase the slider. For example, given the choice of increasing luxuries by ten percent or paying a per-turn rate for wine, which is preferable?
Also, I notice that imported goods are identified by civ--French Wine, for example. Does importing wine from more than one civ have any effect, or is the happiness effect limited to the first installment of a given luxury?
In general, how do others deal with luxuries? Opinions? Strategies?
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