Didn't get to play much the past couple of days, but a reply to the most recent post.
Horses were used to subjugate the continent. That part was easy. Only had 1 source of iron. It has been exhausted which hurt.
Have built cities with Harbors which has helped some, but not enough to create major income. Currently in the process of building more coastal cities so as to maximize the number or possible sea squares and generate some commerce to support the army.
There were only two civs on this continent. Turns out the Russians took out the Americans and Iroquois on another continent. It's now a 3 Civ game - Russia by themselves with Gold, Iron, and most of the luxury resources; French with the remaining luxury resources and Gold. This creates a problem in trading. My only luxury resource is incense and not generating enough income to get the French or Russians to trade. This is creating happiness problems for the newer cities when they reach 6 population. Having to create entertainers due to lack of commerce to support happiness facilities is killing growth with the lack of fresh water.
Trying to do anything militarily to the Russians or French involves moving troops across the seas. I did take one Russian city - it reverted back to Russia after 4 turns. So it's going to be darn near impossible to fight with the French or Russians until some commerce gets created somehow. Why commerce? If I can get a city on the opposition continent and rush-build the cultural facilities, I should be able to maintain a foothold. That's going to be a key I think to making this game work. Anxiously awaiting electricity so I can start irrigating my large island continent.
Diplomacy - I'm trying to get the French to ignore me and go after the Russians. If the French can get on the Russian continent, I should be able to get a city on the Russian continent near the French city and have time to develop it.
It's gotten interesting to say the least. Russians sued for peace after culturally recovering their city. I have no idea why. They are way more powerful than my little Civ - which happens to be on the smallest of the 3 continents. There are a couple of small islands which I've settled. Hoping strategic resources in the later ages will appear on them.
Horses were used to subjugate the continent. That part was easy. Only had 1 source of iron. It has been exhausted which hurt.
Have built cities with Harbors which has helped some, but not enough to create major income. Currently in the process of building more coastal cities so as to maximize the number or possible sea squares and generate some commerce to support the army.
There were only two civs on this continent. Turns out the Russians took out the Americans and Iroquois on another continent. It's now a 3 Civ game - Russia by themselves with Gold, Iron, and most of the luxury resources; French with the remaining luxury resources and Gold. This creates a problem in trading. My only luxury resource is incense and not generating enough income to get the French or Russians to trade. This is creating happiness problems for the newer cities when they reach 6 population. Having to create entertainers due to lack of commerce to support happiness facilities is killing growth with the lack of fresh water.
Trying to do anything militarily to the Russians or French involves moving troops across the seas. I did take one Russian city - it reverted back to Russia after 4 turns. So it's going to be darn near impossible to fight with the French or Russians until some commerce gets created somehow. Why commerce? If I can get a city on the opposition continent and rush-build the cultural facilities, I should be able to maintain a foothold. That's going to be a key I think to making this game work. Anxiously awaiting electricity so I can start irrigating my large island continent.
Diplomacy - I'm trying to get the French to ignore me and go after the Russians. If the French can get on the Russian continent, I should be able to get a city on the Russian continent near the French city and have time to develop it.
It's gotten interesting to say the least. Russians sued for peace after culturally recovering their city. I have no idea why. They are way more powerful than my little Civ - which happens to be on the smallest of the 3 continents. There are a couple of small islands which I've settled. Hoping strategic resources in the later ages will appear on them.
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