The Civ3 AI seems to be pretty smart a lot of the time. Not without it's weak points though...
Here's the situation.
I'm playing as Persia and I'm fighting a war with my neighbours the Babylonians. Our countries are linked by a narrow, west-to-east strip of land with cities either side. My side of the border is fortified. The forts are garrisoned with 4 infantry and 8 artillery each. I also have 8 battleships stationed north and south of the strip. So, in terms of bombardment potential, the tiles immeadiately in front of my fortresses are not very nice places to be.
It kind of looks like this...
PF---
-F--B
P = my city
F = my fortresses
B = their city
The Babs also have a bit of a terrain advantage as the tiles on their side are hills, whereas on my side it's desert. I have to attack up-hill.
On their turn they move a huge force onto one of the hills. 15 tanks, about half a dozen marines, some infantry and a mixed army of older units. It's huge in the context of this game as, by checking with my Military Adviser, it looks like about 70-80% of their total offensive potential.
So now they're here...
PF-T-
-F--B
T = their forces
On my turn, I bombard them with all I've got. Has reasonable results, but they're on a hill and the infantry soak up most of the damage. Then I move a force of about 20 tanks supported by two infantry armies on to the hill beneath them.
So now it looks like this...
PF-T-
-F-MB
M = my forces
What happens next? Well, what I expected was that their forces would either attack mine directly, or move into their city to protect it. But what they actually did was walk right past my force and into the desert behind them! Like this...
PF---
-FTMB
Their whole attack force that was on the hill, plus some more units - without attacking my units at all. What's that all about? Next turn I bombard the crap out of them, and roll over the remains with my attack force. Turn after that, I take their city. Oh dear.
Maybe there's a flaw in the AI where they'll head for the nearest point of least resistance, to the detriment of defence. I've seen this a lot when they target "stragglers" instead of taking on a main battle group. I guess in the situation described, they were heading for the 4 infantry manned fortress, as opposed to taking on my infantry armies and tanks. Also suspect that they don't give much evaluation weight to opposing bombardment units. Or maybe once they get so far into a plan of attack they always stick to it.
Anyone else seen anything like this?
Here's the situation.
I'm playing as Persia and I'm fighting a war with my neighbours the Babylonians. Our countries are linked by a narrow, west-to-east strip of land with cities either side. My side of the border is fortified. The forts are garrisoned with 4 infantry and 8 artillery each. I also have 8 battleships stationed north and south of the strip. So, in terms of bombardment potential, the tiles immeadiately in front of my fortresses are not very nice places to be.
It kind of looks like this...
PF---
-F--B
P = my city
F = my fortresses
B = their city
The Babs also have a bit of a terrain advantage as the tiles on their side are hills, whereas on my side it's desert. I have to attack up-hill.
On their turn they move a huge force onto one of the hills. 15 tanks, about half a dozen marines, some infantry and a mixed army of older units. It's huge in the context of this game as, by checking with my Military Adviser, it looks like about 70-80% of their total offensive potential.
So now they're here...
PF-T-
-F--B
T = their forces
On my turn, I bombard them with all I've got. Has reasonable results, but they're on a hill and the infantry soak up most of the damage. Then I move a force of about 20 tanks supported by two infantry armies on to the hill beneath them.
So now it looks like this...
PF-T-
-F-MB
M = my forces
What happens next? Well, what I expected was that their forces would either attack mine directly, or move into their city to protect it. But what they actually did was walk right past my force and into the desert behind them! Like this...
PF---
-FTMB
Their whole attack force that was on the hill, plus some more units - without attacking my units at all. What's that all about? Next turn I bombard the crap out of them, and roll over the remains with my attack force. Turn after that, I take their city. Oh dear.
Maybe there's a flaw in the AI where they'll head for the nearest point of least resistance, to the detriment of defence. I've seen this a lot when they target "stragglers" instead of taking on a main battle group. I guess in the situation described, they were heading for the 4 infantry manned fortress, as opposed to taking on my infantry armies and tanks. Also suspect that they don't give much evaluation weight to opposing bombardment units. Or maybe once they get so far into a plan of attack they always stick to it.
Anyone else seen anything like this?
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