I just came up with a way to avoid all long-term opportunity cost for rush-building with forced labor. When you're converting to "peaceful" mode, simply produce a settler out of your city, abandoning it in the process, and then re-build the city. Poof! No more unhappiness. You can even rush-build the settler if you wish.
The only caveat here is that you had to be using this city to rush-build military units, instead of city improvements. Any improvements are of course lost.
Still, If you're rushing every 3 turns in a good city with a granary, and all that unhappiness is piling up, then you can simply disband and rebuild the city and rush-build a new granary, maybe even a temple, and then you only have at most 4*20 turns of unhappiness left to dissipate.
The reason I feel this might be extremely useful is that as a previous poster mentioned, cities stay unhappy for _much_ longer than simply 20 turns. My hypothesis is that each force-labor causes 20 turns of unhappiness that must be "spent". So if you rush build with two population and then keep the city at size 1, it would take 40 turns before that one citizen was no longer suffering the effects of opression. If this is true, then rush-building every 3 to 5 turns will cause such a huge build-up of opression that it is extremely beneficial to start over with a fresh city.
The only caveat here is that you had to be using this city to rush-build military units, instead of city improvements. Any improvements are of course lost.
Still, If you're rushing every 3 turns in a good city with a granary, and all that unhappiness is piling up, then you can simply disband and rebuild the city and rush-build a new granary, maybe even a temple, and then you only have at most 4*20 turns of unhappiness left to dissipate.
The reason I feel this might be extremely useful is that as a previous poster mentioned, cities stay unhappy for _much_ longer than simply 20 turns. My hypothesis is that each force-labor causes 20 turns of unhappiness that must be "spent". So if you rush build with two population and then keep the city at size 1, it would take 40 turns before that one citizen was no longer suffering the effects of opression. If this is true, then rush-building every 3 to 5 turns will cause such a huge build-up of opression that it is extremely beneficial to start over with a fresh city.
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