You didn't take in account free cities and early contact profits in calculations for Expansionistic civs (especcialy on larger & emptier maps)
In my own expirience I know that they are much more usefull then you think.
Especially since you can keep up in expansion with AI.
As anybody remember games in civ2 when one player starts with 2 settlers (other with one) & wins much easier.
Expansionistic is similar to that.
In my own expirience I know that they are much more usefull then you think.
Especially since you can keep up in expansion with AI.
As anybody remember games in civ2 when one player starts with 2 settlers (other with one) & wins much easier.
Expansionistic is similar to that.
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