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  • #16
    I always make my worker join my first city, because terrain improvements are pretty useless at the beginning, but you get a headstart due to your instant size 2 city.
    "Where I come from, we don't fraternize with the enemy - how about yourself?"
    Civ2 Military Advisor

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    • #17
      Originally posted by SanPellegrino
      I always make my worker join my first city, because terrain improvements are pretty useless at the beginning, but you get a headstart due to your instant size 2 city.
      Due to the lack of any tile improvements, the revenue is most likely restricted to an extra shield. (In addition, the 2nd citizen is unhappy under Emperor+, and thus completely useless until the first MP hits.)

      This extra shield does not compensate for the trade you can get by building 2 roads in your radius (easily feasible mostly) and, more importantly, from building that road to the spot where you'll build the next city -which gets extra trade too AND which is founded quickly as the settlers moves faster over the road.

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