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Wars and Rumors of Wars

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  • #16
    I'm playing with 15 other civs, and my whole game has been nothing but WAR. It might be because all the CIVS hate America. My first war was 1000BC with the Iroquis and the Aztecs. My current war is with India & China in 2039. From 1000BC to 2039AD I think I've had only 10 consecutive turns of peace and thats it.. I've tried sueing for peace but that only works for a turn or so. I must go to war to get resources as well, as everyone has a trade embargo against me...

    I'm only a few turns away from the finish, and I don't think I'll play 16 civs again, its proving to be just a little too much....

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    • #17
      my bet is that AI does not value a "mutual alliance pact" as high as it deserves, especially with another AI civ and establishes them rather easily. so any bullet dared to fire suddenly turns into a world war.

      i remember in one game, russia and england seperately declared war on me just because i didnot accept to give them the techs they were asking for. since they were oceans apart, not a single bullet is fired for centuries. then, the genious french, the neighbor of both, asked me for a mutual alliance and some tech, I accepted and guess what, french declared war on both england and russia, which triggered futher declarations from respective allies including my own neighbors against me. All of a sudden there was a world war going on which had no other reason but french wanted to get "medicine" a few turns earlier.

      another one; my country was overrun by cossaks so I wanted to give them some other trouble and asked germans to intervene. they accepted and bring the english along with them to whom I was already fighting for. so on the same battlefield; russians, english and me french were doing threesome, very interesting battle indeed.

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      • #18
        I think the AI is more likely to go to war later in the game because there are so many resources that are being discovered at once and it is trying to get them. The Persians declared war on me in a game for seemingly no reason, luckily I saw it coming and got a MPP with America and the Aztecs first, but then when I could see oil a few turns into the war it turns out there was oil right next to this poorly defended city. It's ok though, because everyone made MPP's with someone who was involved in the war so all eight other civs are beating on stupid Persia and I am the only one to take cities so far :LOL

        -quinalla
        Jacob's Law "To err is human: to blame it on someone else is even more human."

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        • #19
          Well I just have to say...

          How much I am LOVING the diplomacy involved here...

          Case in point - playing as the Persians, and I end up at war with the Zulus. (Can't remember who started it - probably me, as they had a source of saltpeter I wanted to add to my empire. Sure, I've already got two, but you can never be too careful...) I've got a pretty stable empire, though the Japanese to my north are getting a bit uppity.

          The Chinese and the Babylonians are between us and the Zulus, well to our south. I get an alliance with the Babys against the Zulus, and a right of passage and MPP against the Chinese. I end up taking one of the Zulu cities, and then the Chinese decide to jump into the fray - the offer us an alliance, plus trade embargos against several of the European powers that I haven't really gotten involved with yet. As I'm pounding on the Babys, the Japanese figure that my attention is elsewhere, and they demand several techs to leave me alone. I refuse, and it's war on two fronts. Lots of Japanese samurai come streaming across the border and put a couple cities, including a couple of important ones, under siege.

          Enter the Chinese.

          Having forgotten all about the MPP, I'm about ready to panic. The Chinese declare war on the Japanese, and Chinese knights come pouring across the border and wipe out most of the samurai. Then the Babys decide to get it on with the Zulus as well. The Chinese are blocking my access to the Zulu city with the saltpeter, but it borders the Babys. One right of passage agreement later, I'm zipping through the Baby territory to take over the saltpeter, and I've got the Babys and the Chinese defending my homeland from the Japanese, allowing me to send my riflemen into Japan to slap them back down to size.

          I know that the corruption issue is a pain, but the diplomacy alone is incredible!

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