I think part of my problem might have been my aims to go towards a cultural win.
To that end, I tried to keep a few cities, but build as many cultural things as possible.
Right now, I think the benefits to controlling a large portion of the map is horribly out of balance. My opponents had most of their cities in the 3-5 range while most of cities were 12 when the game ended.
However, they were awarded far more points than I was for their cities.
I think in Civ3 quality is far less important than quantity.
I am starting my new game now; going to be playing the Egyptians.
My plan is to:
-Mass build early (Get to 10 cities ASAP)
-Concentrate on science
-Try to take over a few other civs early, and then basically only build military for protection.
Hopefully, I can get the whole economic/scientific balance down.
Side note: Has anyone just tried leaving all their workers on auto for the entire game. Wondering how good the AI is good for the workers.
Smithy
To that end, I tried to keep a few cities, but build as many cultural things as possible.
Right now, I think the benefits to controlling a large portion of the map is horribly out of balance. My opponents had most of their cities in the 3-5 range while most of cities were 12 when the game ended.
However, they were awarded far more points than I was for their cities.
I think in Civ3 quality is far less important than quantity.
I am starting my new game now; going to be playing the Egyptians.
My plan is to:
-Mass build early (Get to 10 cities ASAP)
-Concentrate on science
-Try to take over a few other civs early, and then basically only build military for protection.
Hopefully, I can get the whole economic/scientific balance down.
Side note: Has anyone just tried leaving all their workers on auto for the entire game. Wondering how good the AI is good for the workers.
Smithy
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