I've been doing some work in preparation for the Civ3 One City Challenge. The Diplomatic Victory is too easy so I've been trying Cultural.
I've won now on Monarchy (with a pretty nice starting spot I built on a medium map with a full complement of opponents) and am looking to move up. Here is a few things I've noticed.
Militaristic is the best civ-specific. Getting the extra leaders is so important in getting those cultural wonders up quickly. Also, defending yourself is much easier. None of the others are exceptionally usefull, but I choose Scientific for the few extra techs and the cheap buildings. Maybe religion would have been better.
You need to be coastal so the Colosus can be built. The Great Library is also essential. The Science Wonders are all great. Shakespeare's is a great boon. Get non-wonders built as early as possible using forced labor (I'm going to try Religion next so I can switch to a government with forced labor quickly). Also stay fighting constantly against someone for more workers and great leaders (It's wonderful to see Shakespeare's built in one turn).
Otherwise good diplomacy is a must. I had my tech at 100% most of the midgame and was making money off of tech trades. I tried to keep the AI fighting each other constantly so they wouldn't come after me as much and wouldn't build as fast.
The game was still very close though and I would love suggestions, comments and ideas before I try again next weekend.
I've won now on Monarchy (with a pretty nice starting spot I built on a medium map with a full complement of opponents) and am looking to move up. Here is a few things I've noticed.
Militaristic is the best civ-specific. Getting the extra leaders is so important in getting those cultural wonders up quickly. Also, defending yourself is much easier. None of the others are exceptionally usefull, but I choose Scientific for the few extra techs and the cheap buildings. Maybe religion would have been better.
You need to be coastal so the Colosus can be built. The Great Library is also essential. The Science Wonders are all great. Shakespeare's is a great boon. Get non-wonders built as early as possible using forced labor (I'm going to try Religion next so I can switch to a government with forced labor quickly). Also stay fighting constantly against someone for more workers and great leaders (It's wonderful to see Shakespeare's built in one turn).
Otherwise good diplomacy is a must. I had my tech at 100% most of the midgame and was making money off of tech trades. I tried to keep the AI fighting each other constantly so they wouldn't come after me as much and wouldn't build as fast.
The game was still very close though and I would love suggestions, comments and ideas before I try again next weekend.
Comment