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isn´t there any way to handle this ****ing corruption?

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  • #16
    Corruption is actually a good thing. Many people complain about the need to rapidly expand -- but corruption assaults this tactic as valid! It can't be both ways!

    One mid game tactic (industrialization) tactic is:

    1) Start building a wonder your capitol
    1a) Start building a palace somewhere else where it will take a bit but not
    forever
    2) When the palace is done, switch your old capitol to forbidden palace.
    This all has to be timed but it can be done so that you end up with the
    forbidden palace in your old capitol. you can "palace jump" your palace
    around from there to good spot, and reclaim the land of "oneshieldsuck."


    This isn't great, but the system as is does help the underdog to a degree.


    -mario
    "I am Misantropos, and hate Mankinde."
    - Timon of Athens
    "I know you all."
    - Prince Hal

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    • #17
      I think it's lame that in order to go for domination type wins you need to have a bunch of unproductive cities that you can't do anything about.

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      • #18
        I think it's realistic and balanced that in order to go for domination type wins you need to have a bunch of unproductive cities that you can't do anything about. Good game design.
        eof

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        • #19
          Originally posted by jimmytrick
          Let me see if I understand what you are saying. You have 80+ cities and you are complaining about corruption?
          hmmm, yes
          to be precise, I have 80+ celebrating cities, mostly with courthouses inside.

          in civ2 big empires had the problem with unhappiness. it wasn´t easy to manage - especially without happiness-wonders -, but it was possible. good players were able to handle this, mediocre players weren´t
          this is what I expect here. when I have 80+ cities, or even when I have 8000+ cities, I´d like to see a way to work on this problem. I don´t expect the game engine making presents to me. I simply expect there is one way to handle this. but the way it is, it´s pointless. the less cities you have the better you are, that´s ridicoulous.
          justice is might

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          • #20
            I have 20-30 cities on a single continent on a regular map with railroad connections to every city, courthouses in every city, and WLTKD, and I still have only 1 sheild in some cities with up to 20 going to corruption. This is just plain stupid. The game is great but this is stupid. It obviously counts distance by grid instead of by movement.

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            • #21
              ...oh and before I go to sleep I just have to tell you: the domestic advisor just told me to build more cities.
              justice is might

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              • #22
                Calm down folks, corruption will be toned down soon, hopefully in the first patch. That being said, I hope they don't tone it down too much, I like that element that makes it tough to control the world. Stuff like, cultural assimilation getting tougher nearer the enemies capital, and corruption(inefficiency) going up in vast empires. With 80+ cities I think your corruption should be pretty high, but that things like courthouses, low corruption governments, and being a commercial civ should be able to reduce it to about 60-80% loss.

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                • #23
                  Cure For Corruption!



                  In the forum over at civfanatics.com they have a solution for corruption that I have been using. It is quite effective.



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