No, as long as you don't actually make the offer, it has no impact at all with your relations. I was taking away basically the whole income of the Germans and English since the ancient era and they both popped up to "gracious" with me eventually. Till I conquered the English, heh.
Slightly Madman has the "normal" system that we're all used to in any game that invovles trading. I think that's what this is supposed to be, but the trade advisor means that you never have to make an offer and risk rejection, or the price going up as a punishment.
To be honest I hate that kind of thing, and I'll be screwed out of my current "rob em blind while you research 100%" strategy, but right not I sort of feel like I have "trading cheat mode" on.
And before someone says "then ignore the trading dude," I can't. If it's there, I'll use it, I'm competitive. As for on deity, it may well be the only way to stay afloat, but you shouldn't have to exploit poor design to stay in business.
Slightly Madman has the "normal" system that we're all used to in any game that invovles trading. I think that's what this is supposed to be, but the trade advisor means that you never have to make an offer and risk rejection, or the price going up as a punishment.
To be honest I hate that kind of thing, and I'll be screwed out of my current "rob em blind while you research 100%" strategy, but right not I sort of feel like I have "trading cheat mode" on.
And before someone says "then ignore the trading dude," I can't. If it's there, I'll use it, I'm competitive. As for on deity, it may well be the only way to stay afloat, but you shouldn't have to exploit poor design to stay in business.
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