Many of you know that the game will not permit you to hurry production of a Wonder (except with a leader). OTOH, it will allow you take a city that's been working on, say, a palace for the last 30 turns, and switch it over to producing a Wonder, with no penalty, resulting a leg up on construction. Furthermore, if you hurry production on some normal improvement or unit, it isn't actually built until next turn.
This suggests a trick for buying your way to a Wonder, partway at least. Switch a city to building something huge, like a palace. Hurry it. Then switch it over to your Wonder. Voila, huge advance in Wonder construction, for the cost of a lot of money, or more insidious still, loss of one population, quickly replaced by a worker.
Does anyone see anything stopping this from working? (For instance, can you switch out an improvement right after having hurried it?)
This suggests a trick for buying your way to a Wonder, partway at least. Switch a city to building something huge, like a palace. Hurry it. Then switch it over to your Wonder. Voila, huge advance in Wonder construction, for the cost of a lot of money, or more insidious still, loss of one population, quickly replaced by a worker.
Does anyone see anything stopping this from working? (For instance, can you switch out an improvement right after having hurried it?)
Comment