When you mount an offensive and start to take enemy cities you can raze them and get multiple "enslaved workers".
These little guys can move on your turn and are useful for constructing a screen around your attacking units (here I am thinking horse or other multiple move units).
Since units can only make one attack and "capturing workers" counts as an attack, if you spread out a screen you can reduce your opponents counterattacks by one per square that you can cover. The AI doesn't do this when it captures too well, so you normally don't have a screen in front of you when your turn comes up.
I haven't playtested into the industrial age yet so I do not know if armor has more than one attack per turn, cavalry doesn't.
Another thing, I think artillery should hit automatically. In order to use it you must protect artillery and missing as often as it does, I do not think it's worth the effort in the current implementation.
These little guys can move on your turn and are useful for constructing a screen around your attacking units (here I am thinking horse or other multiple move units).
Since units can only make one attack and "capturing workers" counts as an attack, if you spread out a screen you can reduce your opponents counterattacks by one per square that you can cover. The AI doesn't do this when it captures too well, so you normally don't have a screen in front of you when your turn comes up.
I haven't playtested into the industrial age yet so I do not know if armor has more than one attack per turn, cavalry doesn't.
Another thing, I think artillery should hit automatically. In order to use it you must protect artillery and missing as often as it does, I do not think it's worth the effort in the current implementation.
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