Ok, I read your first post and found it insulting. You were critisizing an opinion. So I apologize for my next post and ignore your insults in the next one since you were just responding.
Fair enough; and I the same. I also apologize for coming across as insulting; hopefully you'll allow me to blame it on lack of sleep due to a certain game...
Boarders aren't lines on the ground that can be seen from the mountains. And I don't want to hear about abstract. I'm more concerned with realism on information. (granted realism takes a back seat in this game, but we can still discuss it)
This is definitely a preference issue... although removing them would make problems w/ diplomacy it seems (your army wandering up to an enemy city would (should) piss them off).
Knowing the best defender in a city without expending any resources to do that is something that I don't agree with.
How can you do this w/o spending money on "investigate city"? Did I miss something? If Top 5 or Wonders somehow allow you to see what units are in a city, well, then I agree that's silly. I don't recall any other way of gathering that info.
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Meeting a civ for the very first time and knowing every city/tech/luxury/resource/treasury seems so unrealistic.
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This is true, but I can see why they left it in... diplomacy would be a pain in the ass trying to guess what they have. Maybe if you have to establish an embassy first. (or perhaps if each civ could choose to "display" a subset of each, for bragging rights, or to initiate trades)... but then again I don't mind it since the current way simplifies gameplay, I think.
Of course, if you come from a multiplayer background you may be taking different things into consideration, which lead to different conclusions. In civ2 there were many "cheats" or tricks that I didn't take advantage of simply because it made the game less fun. In a multiplayer environment, things are different.
Ah, well. Again, I apologize for coming across as insulting.. the main reason for my abrasiveness (aside from lack of sleep) is due to the fact that there are so many people who act as if Fireaxis' only responsibility was to make them happy. There are alot of people to please, and overall, while there are things here and there that annoy me, it's still a great game, IMO.
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