Anyone else having massive problems with corruption.
Current game 680ad. Regent. Huge Earth. 16 civs.
Me (Roman) started in Pacific NW (around Seattle-Vancover).
Only other civ in NA was Greek (started around Washington).
Split NA with cities with Greeks. Then conquered them with Legions (luv Legions).
Now the problem. Conquered the Greeks while despot. Big corruption in distant cities. No problem, despots should expect it. Greeks sue for peace. Asked for 2 cities in return for peace (didn't expect any AI to ever give up cities). They gave them (yeah they were toast). Left Alexander with 1 city (Florida).
OK great... Not great. Best Greek city is Delphi (about where Atlanta is) after I starved Athens to 1 pop. Anyway, Delphi; 1 shield, 1 gold, everything else lost to corruption. No problem, lets be a monarch. Couldn't do it earlier with masses of Legions running about building the Empire now could I? Big bux.
No difference. 1 shield, 1 gold, everything else lost to corruption. No problem, we'll build a court house. Rush build court house (didn't want to wait, 78 turns?!?! are you kidding me, the game is over in 78 turns isn't it?).
No difference. 1 shield, 1 gold, everything else lost to corruption. Boy that was worth the couple hundred jealously hoarded gold, wasn't it? NOT. No problem, we'll become a Republic, that'll fix things up.
No difference. 1 shield, 1 gold, everything else lost to corruption.
Big problem. This game is busted. Neither monarchy, nor court houses, nor Republics are having an effect on corruption. Should I play more? Is there a point when the economy never progresses beyond that of an ancient despotism? What's the point?
Have I gone horribly wrong here? Is there some *garrisoning warriors in every second city secret to mastering the universe* strategy that I am missing here? I mean, the docs give references to lessing corruption through better government and civic improvements, don't they? Am I misinterpreting due to some alien plot to manipulate the meaning of the English language, or did I just miss the line that says *not for you notyoueither*?
Do I have an earlier version that they shipped in the boxes to Canada? What gives here?
BTW. Roman cities founded in Mexico are not much better, so I doubt it is the Greek population that is causing it (resistance did not last more than 3 turns in any of the conquered cities). 50 turns to build a temple in a city with 6 pop?!?!?! WTF! 75% lost to corruption under a Repulic?!?!?! (3 out of 4 shilds, 13 out of 15 gold). Nuisance... NO ****!
My biggest questions would be, what is the building/govt/voodoo for unlocking corruption? Or, failing that, when is the patch due out, because I don't see much point in playing a game that would better be named *Cripplization*.
notyoueither
Current game 680ad. Regent. Huge Earth. 16 civs.
Me (Roman) started in Pacific NW (around Seattle-Vancover).
Only other civ in NA was Greek (started around Washington).
Split NA with cities with Greeks. Then conquered them with Legions (luv Legions).
Now the problem. Conquered the Greeks while despot. Big corruption in distant cities. No problem, despots should expect it. Greeks sue for peace. Asked for 2 cities in return for peace (didn't expect any AI to ever give up cities). They gave them (yeah they were toast). Left Alexander with 1 city (Florida).
OK great... Not great. Best Greek city is Delphi (about where Atlanta is) after I starved Athens to 1 pop. Anyway, Delphi; 1 shield, 1 gold, everything else lost to corruption. No problem, lets be a monarch. Couldn't do it earlier with masses of Legions running about building the Empire now could I? Big bux.
No difference. 1 shield, 1 gold, everything else lost to corruption. No problem, we'll build a court house. Rush build court house (didn't want to wait, 78 turns?!?! are you kidding me, the game is over in 78 turns isn't it?).
![naughty](https://apolyton.net/core/images/smilies/naughty.gif)
No difference. 1 shield, 1 gold, everything else lost to corruption. Boy that was worth the couple hundred jealously hoarded gold, wasn't it? NOT. No problem, we'll become a Republic, that'll fix things up.
No difference. 1 shield, 1 gold, everything else lost to corruption.
Big problem. This game is busted. Neither monarchy, nor court houses, nor Republics are having an effect on corruption. Should I play more? Is there a point when the economy never progresses beyond that of an ancient despotism? What's the point?
Have I gone horribly wrong here? Is there some *garrisoning warriors in every second city secret to mastering the universe* strategy that I am missing here? I mean, the docs give references to lessing corruption through better government and civic improvements, don't they? Am I misinterpreting due to some alien plot to manipulate the meaning of the English language, or did I just miss the line that says *not for you notyoueither*?
Do I have an earlier version that they shipped in the boxes to Canada? What gives here?
![Mad](https://apolyton.net/core/images/smilies/mad.gif)
BTW. Roman cities founded in Mexico are not much better, so I doubt it is the Greek population that is causing it (resistance did not last more than 3 turns in any of the conquered cities). 50 turns to build a temple in a city with 6 pop?!?!?! WTF! 75% lost to corruption under a Repulic?!?!?! (3 out of 4 shilds, 13 out of 15 gold). Nuisance... NO ****!
![EEK!](https://apolyton.net/core/images/smilies/eek.gif)
My biggest questions would be, what is the building/govt/voodoo for unlocking corruption? Or, failing that, when is the patch due out, because I don't see much point in playing a game that would better be named *Cripplization*.
![rant](https://apolyton.net/core/images/smilies/rant.gif)
notyoueither
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