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Jeff Morris Strategy Guide at Avault

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  • #61
    Here's the first screenshot of pollution?

    Avault: Pollution Next to London

    Looks like a mudslide more then pollution, when i think pollution I think darker and blacker, but I'm just guessing.

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    • #62
      Here's the Military Advisor:

      Avault: Military Advisor

      Apparently each government allows certain amount of free units (also dependent on population factors I'm sure). Each unit above that free limit costs 1 gold/unit. No scaled upkeep costs, for say an infantry unit versus a battleship. Each unit costs the same in upkeep.

      Damn, look at the map too, that's gonna take a while to conquer. And the AI fills in every piece of land it can, no massive holes in a civilizations territory

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      • #63
        I like this modem aerial view shot. http://www.avault.com/featured/large...024&height=768

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        • #64
          Originally posted by SteveJH
          I like this modem aerial view shot. http://www.avault.com/featured/large...024&height=768
          Yeah, someone's going for the one-city culture victory with all those wonders in one place. Damn is he begging for a Nuke.

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          • #65
            Originally posted by SerapisIV


            Yeah, someone's going for the one-city culture victory with all those wonders in one place. Damn is he begging for a Nuke.
            lol... I think it would be pretty ignorant to put all your wonders in one city if your going for the cultural victory. All a warmonger has to do is take that one city and your done.

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            • #66
              Originally posted by SteveJH
              lol... I think it would be pretty ignorant to put all your wonders in one city if your going for the cultural victory. All a warmonger has to do is take that one city and your done.
              Actually, because cities will revert back to their "old" culture if the rating in that city is much higher, it will be quite difficult if not almost impossible to hold on to that particular city (since it will have a huge culture rating) if you attack it without defeating the surrounding cities first. And if you've already successfully attacked the surrounding cities, the game is most likely over before taking the wonder city anyway.

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              • #67
                Originally posted by Steve Clark
                I should be able to have my beloved Vet Knights in 2000 bc without having the game forcing me to wait, right?
                Wrong. You must research all techs, except for a chosen few, before you can go to the next age.
                Now, if I ask myself: Who profits from a War against Iraq?, the answer is: Israel. -Prof. Rudolf Burger, Austrian Academy of Arts

                Free Slobo, lock up George, learn from Kim-Jong-Il.

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                • #68
                  I believe all scientific techs need to be discovered before moving to next era. "Artistic" techs (writing,literature,etc.) can be skipped. Sid said this in an interview. No, Im not going to get the link.

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                  • #69
                    Originally posted by SerapisIV
                    Here's the first screenshot of pollution?

                    Avault: Pollution Next to London

                    Looks like a mudslide more then pollution, when i think pollution I think darker and blacker, but I'm just guessing.
                    I believe this is not pollution. I saw a modern era screenshot a week or two ago that had what looked like thin black clouds over squares, and the consensus here was that was pollution. So I guess that orange stuff near London is some sort of resource, but I'm not sure which one.

                    Also, I believe we've seen in other shots that cities which are producing pollution have a haze/smog cloud over them on the game map. Since we don't see that over London, I'm guessing it's not currently polluting.
                    Firaxis - please make an updated version of Colonization! That game was the best, even if it was a little un-PC.

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                    • #70
                      You guys are awesome. I wonder if AVaults webmaster still has a job.

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                      • #71
                        Originally posted by SteveJH
                        I like this modem aerial view shot. http://www.avault.com/featured/large...024&height=768
                        Hmmm...anybody think that civ will need some skilled airline pilots? No room for error, eh?
                        I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001

                        "Yin": Your friendly, neighborhood negative cosmic force.

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                        • #72
                          Originally posted by Pembleton
                          Actually, because cities will revert back to their "old" culture if the rating in that city is much higher, it will be quite difficult if not almost impossible to hold on to that particular city (since it will have a huge culture rating) if you attack it without defeating the surrounding cities first. And if you've already successfully attacked the surrounding cities, the game is most likely over before taking the wonder city anyway.
                          Holding onto the city is irrelevant here. If you're going for that culture victory, chances are that you are relying on those wonders producing 100 CP each, but after the city has been occupied, even for only one turn, the CP production is cut. If you regain the city, each wonder will only produce about 10 CP, which is a significant set-back. Once a city is conquered, it loses any age bonuses.

                          About the AVaults list, congratulations everyone involved
                          I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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                          • #73
                            Originally posted by HalfLotus
                            I believe all scientific techs need to be discovered before moving to next era. "Artistic" techs (writing,literature,etc.) can be skipped. Sid said this in an interview. No, Im not going to get the link.
                            I see your general point, but I wouldn't consider 'writing' to be a purely artistic tech that can be skipped. I don't think your science would progress very far without writing.

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                            • #74
                              Originally posted by El hidalgo


                              I see your general point, but I wouldn't consider 'writing' to be a purely artistic tech that can be skipped. I don't think your science would progress very far without writing.
                              I may be wrong about specific techs, but that is the concept.
                              *Rubs chin* monarchy, republic, monotheism, polytheism.
                              How bout those?

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                              • #75
                                Originally posted by Skanky Burns
                                Holding onto the city is irrelevant here. If you're going for that culture victory, chances are that you are relying on those wonders producing 100 CP each, but after the city has been occupied, even for only one turn, the CP production is cut. If you regain the city, each wonder will only produce about 10 CP, which is a significant set-back. Once a city is conquered, it loses any age bonuses.
                                Edit: Never mind, now I understand what you're trying to say. I misunderstood it at first.

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