I don't see any reason for it to be one way or the other.
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Irrigation through Hills with Cities?
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Originally posted by Arrian
Yes, I can confirm it.
You can irrigate through a city built on a hill in Conquests.
I was rather surprised to find that out myself...
-Arrian
I was surprised when I read that you were surprised, especially since I clearly remembered a PtW game (v1.27f) where I did exactly this.
Luckily I found the save, and after pillaging the irrigation that I had just set down through the hill city some turns earlier, you can clearly see that the worker can irrigate that grass tile. There is no nearby water except the coast, and I am on Printing Press (so no Electricity!). The game has not been modded in any way.
In fact, when I started searching for the save, I thought that perhaps this 'bug' had been in v1.21f, and been changed for the latest version. However, in whichever version I started this game in (99% certain v1.27f, remaining 1% chance of v1.21f) it was possible to irrigate through hill cities, and it is possible again when loaded into PtW v1.27f.
Any explanation to this, or has it ALWAYS been possible to irrigate through Hills?
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Well, if you can place a city there, why not using the tile as a link in your irrigation network?
I like it, it helps the human a bit. The AI can irrigate everywhere, even before electricity. Which gives the peculiar strategy of waiting to capture a dry area until the AI has started with irrigation there...Don't eat the yellow snow.
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There's something about that coast line that made me think. Without irrigating that tile, try moving your worker 8 of where it is now and see if you can irrigate that one. I might be wrong, but the game might consider the blob of water 9 of your current position to be a lake. I have seen such lakes in a lot of my games, since vanilla Civ3 to PTW 1.21f.The monkeys are listening.
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Originally posted by MrWhereItsAt
There is no nearby water except the coast, and I am on Printing Press (so no Electricity!)."Stuie has the right idea" - Japher
"I trust Stuie and all involved." - SlowwHand
"Stuie is right...." - Guynemer
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Originally posted by Dr. A. Cula
There's something about that coast line that made me think. Without irrigating that tile, try moving your worker 8 of where it is now and see if you can irrigate that one. I might be wrong, but the game might consider the blob of water 9 of your current position to be a lake. I have seen such lakes in a lot of my games, since vanilla Civ3 to PTW 1.21f.
I'm just about positive that PTW 1.27f did not allow irrigation through hilled cities.
- TT
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That is odd. Is Heliopolis definitely built on a hill (looks like it, but I'm running out of ideas here).
I was pretty sure that PTW 1.27 did not allow irrigation through hill cities, but I suppose it's possible that it got changed and I never noticed...
-Arriangrog want tank...Grog Want Tank... GROG WANT TANK!
The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.
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I have never seen a proven case of the AI irrigating where it shouldn't be able to. Not once.
I've seen a lot of claims that were proven false, however.
-Arriangrog want tank...Grog Want Tank... GROG WANT TANK!
The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.
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Originally posted by Arrian
That is odd. Is Heliopolis definitely built on a hill (looks like it, but I'm running out of ideas here).
-Arrian
Any other takers?
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