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Has anyone figured out the AA formula yet?

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  • Brundlefly
    replied
    Re: Has anyone figured out the AA formula yet?

    Originally posted by korn469
    I'm getting ready to mod air units soon and I was wondering if anyone had figured out what the exact AA formula was yet? It'd be a big help to me if somebody had.
    Thats easy. The AA formula involves 12 steps..

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  • Jaybe
    replied
    Originally posted by Catt
    I will happily post the (annoyingly involved) scenario I've used thus far if others would be willing to run tests of their own
    No, please do not post the scenario, Catt. I would rather have the uncertainty as to how AA works for awhile longer.

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  • Catt
    replied
    Originally posted by alexman
    Catt, your tests seem to suggest:
    [AA rating] / (10*[Air Defense] + [AA rating])

    Test 1: 4.76%
    Test 2: 16.67%
    Test 3: 1.32%
    Test 4: 33.33%
    Maybe so! I have such a limited number of trials, so it is hard to say -- the deviation in actual verss expected results in Test 2 gives me pause.

    I will happily post the (annoyingly involved) scenario I've used thus far if others would be willing to run tests of their own

    Catt

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  • alexman
    replied
    Catt, your tests seem to suggest:
    [AA rating] / (10*[Air Defense] + [AA rating])

    Test 1: 4.76%
    Test 2: 16.67%
    Test 3: 1.32%
    Test 4: 33.33%

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  • Catt
    replied
    Originally posted by Catt


    Actually, my speculation is [AA Rating] / [Air Defense * 10], but that is based on very limited trials.
    Guess I can rule that one out. Same test as described above, this time with AA value of 5 and Air Defense value of 1. After 367 bombing runs (miskeyed on one bomber), 249 survivors -- an interception rate of 32.15%.

    Catt

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  • alexman
    replied
    Would that mean that you have a 100% chance of success with AA = 10*AD? That should be an easy enough test... or not!

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  • Catt
    replied
    Originally posted by korn469
    ok from Catt's results it looks like the formula for a single stack is

    (air unit's defense/AA rating)/10
    Actually, my speculation is [AA Rating] / [Air Defense * 10], but that is based on very limited trials.

    Catt

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  • steven8r
    replied
    Ah, thanks for the clarification Korn.

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  • korn469
    replied
    steven8r

    fighters vs. other air units does result in a hitpoint loss, whereas with AA units (either land or sea) it results in a simple yes or no situation where the air unit is either intercepted and killed or not

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  • steven8r
    replied
    Originally posted by Catt
    ....I've never seen an air unit take damage but survive...
    Catt
    Catt, I've seen many times my fighters' health meter go down after shooting-down bombers. Several times, I've had to take the fighters off of Air Superiority and fortify them for a turn to regain lost hp's (the town had an Airport--otherwise it's just 1 hp per turn). If the fighter gets too low on hp's, the Bomber will shoot it down--I've seen this a couple of times too.

    ======================================

    So far in C3C, I've not had any cities bombed by Bombers, however, I have seen several AI Bombers shot-down over other AI cities.

    Just a totally unscientific observation: It seems that more AA units in a tile = better success rate for shooting down enemy plans.

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  • korn469
    replied
    ok from Catt's results it looks like the formula for a single stack is

    (air unit's defense/AA rating)/10

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  • Risa
    replied
    OK, now is 10 stacks of 2 Flaks in each, and finally we can see some difference:
    14,18,18,18,17,19,18,19,18,16,survival rate is 87.5%.

    And here is bomber vs 2 stacks of 10 Modern SAM in each: 7,10,10,6,8,9,10,9,11,11, survival rate is 45.5%.

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  • Catt
    replied
    I tested fighters a long time ago (civ vanilla), and stacking fighters in a city did not increase the chances of interception, it just increased the number of potential interceptions per turn to equal the number of fighters. That function was changed at some point, because in PTW (and Conquests), stacking fighters actually increases the interception rate. For flak, I did a quick test with 50 unmodded flak in a tile, and 5 unmodded bombers. Bombarding the stack produced 3 or 4 lost bombers in each of the four or five reloads -- a significantly higher loss rate than I experienced attacking tiles with one flak and one bomber for each engagement.

    I am hopeful that someone who deciphers the one vs. one forumla can easily extrapolate to a number of AA defenders.

    Catt

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  • Risa
    replied
    Now 4 stacks of 5 Flaks in each:
    15,15,16,14,14,16,10,13,12,14, survival rate is 69.5%. Still no big difference. I'll test 10 stacks of 2 Flaks in each tonight.

    BTW, these result means Flak is not much useful. Fighters are far better than them.

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  • korn469
    replied
    from what i read in a chat

    the AA number goes against the attacking air unit's defense number, and it does indeed increase as more AA units are in the stack

    i may create an AA test scenario

    Leave a comment:

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