At last, we can now make Religious AI civs beeline for Monarchy, Scientific AI civs grab Literature ASAP, Seafaring civs build curraghs (maybe) and other trait-specific science and build decisions come true!
The new C3C feature of 'flavors' in the editor can associate each civilization, building, and technology with a flavor (up to 7 flavors). So if we create a flavor for Religious civs, and another flavor for Scientific civs, and another flavor for Seafaring civs, et cetera, we can get different behavior for each trait!!!
Can you say smarter AI for the AU mod?
We humans have developed some civilization-specific strategies. Besides what I mentioned above, would you care to brainstorm with me about ways to put these 7 flavors to good use in the epic game? None of them are currently used.
The new C3C feature of 'flavors' in the editor can associate each civilization, building, and technology with a flavor (up to 7 flavors). So if we create a flavor for Religious civs, and another flavor for Scientific civs, and another flavor for Seafaring civs, et cetera, we can get different behavior for each trait!!!
Can you say smarter AI for the AU mod?
We humans have developed some civilization-specific strategies. Besides what I mentioned above, would you care to brainstorm with me about ways to put these 7 flavors to good use in the epic game? None of them are currently used.
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