Originally posted by Arrian
I've come to really enjoy early archer wars.
I've come to really enjoy early archer wars.
![LOL](https://apolyton.net/core/images/smilies/lol.gif)
![Big Grin](https://apolyton.net/core/images/smilies/biggrin.gif)
For the newbies among us: I remember a thread about the most useless unit, and Arrian said hands down, the archer.
About the land issue:
A standard map has 100x100/2 = 5000 tiles (land and water), with 8 civs that is 625 per civ.
A huge map has 160x160/2 = 12800 tiles, with 16 civs that is 800 per civ.
Both values have to be multiplied by 20%, 30% or 40% to get the land tiles available on average. The huge/16 map gives more tiles per civ.
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