Inspired by CFC's GOTM tournaments (even though I've never participated in one), I think we should try something new with our next AU game. Here's the idea:
DARs.
What does that stand for? During-Action Report. The idea is to create multiple spoiler threads for specific stages of the game. This could be based on turns elapsed, or Age advancement, or whatever. We could, for example, have a spoiler thread for 1000BC, 10AD, 1000AD, etc.
The goal is simply to get a clearer picture of what's going in each others' games, thereby helping us learn from each other. AARs are all fine and good, but most of the time they either 1) leave out a lot of strategic detail because the player is so glad to have finished (and/or probably forgets most of it!), or 2) just list accomplishments without any mention of how the work involved ("then I got the Sistine", "I took care of the Zulus around 200AD sometime", etc.). I'm not criticizing anyone's AARs. Rather, I'm proposing an alternative that will help in the basic goal of AU: to learn from each other.
Like the "QuickStart challenges" at CFC, each player would hopefully keep a timeline of important events leading up to a report date. Sure, it could require a little more work overall, but then again each "installment" would be a lot less daunting than writing a full AAR. Plus, it would be more interesting to read, because it's easier to picture what's going over the course of 80 turns instead of 300.
Thoughts?
Dominae
DARs.
What does that stand for? During-Action Report. The idea is to create multiple spoiler threads for specific stages of the game. This could be based on turns elapsed, or Age advancement, or whatever. We could, for example, have a spoiler thread for 1000BC, 10AD, 1000AD, etc.
The goal is simply to get a clearer picture of what's going in each others' games, thereby helping us learn from each other. AARs are all fine and good, but most of the time they either 1) leave out a lot of strategic detail because the player is so glad to have finished (and/or probably forgets most of it!), or 2) just list accomplishments without any mention of how the work involved ("then I got the Sistine", "I took care of the Zulus around 200AD sometime", etc.). I'm not criticizing anyone's AARs. Rather, I'm proposing an alternative that will help in the basic goal of AU: to learn from each other.
Like the "QuickStart challenges" at CFC, each player would hopefully keep a timeline of important events leading up to a report date. Sure, it could require a little more work overall, but then again each "installment" would be a lot less daunting than writing a full AAR. Plus, it would be more interesting to read, because it's easier to picture what's going over the course of 80 turns instead of 300.
Thoughts?
Dominae
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