Granaries for pumps.
Barracks for military camps and cities.
Walls where needed.
I love temples, but unless religious I'd rather depend on luxuries early (Remember the 1337 challenge? 3-tile spacing and two nearby luxuries made for a Roman powerhouse).
That's it for the early game, except maybe the Colossus if I've got a great site. My next priorities will be markets everywhere possible, aquaducts for high food production cities not on rivers, and libraries if scientific.
Barracks for military camps and cities.
Walls where needed.
I love temples, but unless religious I'd rather depend on luxuries early (Remember the 1337 challenge? 3-tile spacing and two nearby luxuries made for a Roman powerhouse).
That's it for the early game, except maybe the Colossus if I've got a great site. My next priorities will be markets everywhere possible, aquaducts for high food production cities not on rivers, and libraries if scientific.
Comment