Sometimes newbs post asking for advice and often get advice that would be good for the middle to higher levels but not very good for Chieftain so it got me thinking.
Whoring a tech (if you get a tech to whore ) is vital at emperor but essentially useless at Chieftain because the AI is normally flat broke all through the game. Basically, selling anything at Chieftain yields negligible gold.
Building Collusus/Copernicus/Newtons in the same city is a very very good idea at Chieftain because you have to do all the research yourself from around middle ancient onwards if you want to get to spaceship techs. OTH Some deity players set research to nil and buy and trade tech so they don't need a science city. I find if I try to build Collusus at Emperor it really hurts my expansion and I have no assurance whatsoever I will even get a shot at Copernicus or Newton so am therefore beginning to think I should leave it.
REXing at Chieftain can be done in the same way as it is done at Deity (umh but of course adequate REXing at Chieftain may be disaster at Deity).
Most of the strategy discussion is aimed at Regent and higher with the consequence that some if it seems actually worse than useless to the raw beginner at Chieftain. I think here of the "Early Archer Rush" thread which is very good for someone who is sufficiently familiar with the game to win at say Warlord but would more likely backfire very badly for a beginner.
Your thoughts about strategy/tactics changes as difficulty level changes?
Whoring a tech (if you get a tech to whore ) is vital at emperor but essentially useless at Chieftain because the AI is normally flat broke all through the game. Basically, selling anything at Chieftain yields negligible gold.
Building Collusus/Copernicus/Newtons in the same city is a very very good idea at Chieftain because you have to do all the research yourself from around middle ancient onwards if you want to get to spaceship techs. OTH Some deity players set research to nil and buy and trade tech so they don't need a science city. I find if I try to build Collusus at Emperor it really hurts my expansion and I have no assurance whatsoever I will even get a shot at Copernicus or Newton so am therefore beginning to think I should leave it.
REXing at Chieftain can be done in the same way as it is done at Deity (umh but of course adequate REXing at Chieftain may be disaster at Deity).
Most of the strategy discussion is aimed at Regent and higher with the consequence that some if it seems actually worse than useless to the raw beginner at Chieftain. I think here of the "Early Archer Rush" thread which is very good for someone who is sufficiently familiar with the game to win at say Warlord but would more likely backfire very badly for a beginner.
Your thoughts about strategy/tactics changes as difficulty level changes?
Comment