There was another thread on XP wishlist and the unit trading issue was mentioned.
I am in fact NOT opposed to unit trading in principle. Firaxis' concenrs over the AI being manipulated, can, I believe, be corrected with a fairly strict set of rules, which includes the AI putting a negative value on units that are outdated compared to what it can build. Units it cannot build will receive a higher value, and units it can build will receive a value of a fraction of the actual production cost. (ie: 1/4) So if a unit costs 160 shields to build, the AI will pay 40 gold for it.
There could then be a unit cap on how much the AI is willing to pay, and the AI could probably get additional codinfg on its income management as not to be flooded with units by the human players in order to cripple it financially.
Getting back to Yahweh's concern, the unit trading can perhaps be enabled only under MPP and military alliances. That I think can reasonably be implemented in a potential future XP for Civ3.
But to make it even more interesting, I'd actually introduce a new diplomatic option, called a mutual aid pact, which allows unit trading with civilizations without having to form military alliances and is fairly easy to establish. This sort of pact would be in addition to a trade pact that would allow for abstracted goods to flow between civilizations with both civs receiving a bonus.
Think about this. I am America and I establish a trade pact wiht China. The game uses a formula, possibly using the existing resource trades as some of its base values, and I would automatically receive added gpt from international trade. This would encourage players to trade internationally and be less of a warmonger. The idea of a trade pact can be further expanded to included a two sliders (one for each side) that range from "worst" to "best", so that two friendly civs would be on the "best" of terms and receiveadded gpt. A powerful Civ may also demand a "best" trade deal for themselves from a weaker civ who may not be inclined to provide it. And the options for waging economic war just opens up.
Hmmm... I may make a thread on this.
Disccuss
I am in fact NOT opposed to unit trading in principle. Firaxis' concenrs over the AI being manipulated, can, I believe, be corrected with a fairly strict set of rules, which includes the AI putting a negative value on units that are outdated compared to what it can build. Units it cannot build will receive a higher value, and units it can build will receive a value of a fraction of the actual production cost. (ie: 1/4) So if a unit costs 160 shields to build, the AI will pay 40 gold for it.
There could then be a unit cap on how much the AI is willing to pay, and the AI could probably get additional codinfg on its income management as not to be flooded with units by the human players in order to cripple it financially.
Getting back to Yahweh's concern, the unit trading can perhaps be enabled only under MPP and military alliances. That I think can reasonably be implemented in a potential future XP for Civ3.
But to make it even more interesting, I'd actually introduce a new diplomatic option, called a mutual aid pact, which allows unit trading with civilizations without having to form military alliances and is fairly easy to establish. This sort of pact would be in addition to a trade pact that would allow for abstracted goods to flow between civilizations with both civs receiving a bonus.
Think about this. I am America and I establish a trade pact wiht China. The game uses a formula, possibly using the existing resource trades as some of its base values, and I would automatically receive added gpt from international trade. This would encourage players to trade internationally and be less of a warmonger. The idea of a trade pact can be further expanded to included a two sliders (one for each side) that range from "worst" to "best", so that two friendly civs would be on the "best" of terms and receiveadded gpt. A powerful Civ may also demand a "best" trade deal for themselves from a weaker civ who may not be inclined to provide it. And the options for waging economic war just opens up.
Hmmm... I may make a thread on this.
Disccuss
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