I was browsing the Europa Universalis 2 AAR forums and found they had a thread where writiers were able to discuss tecniques, struggles, and problems in writing thier AAR's.
I think we could also benifit from a similar thread.
I'd like to kick off the disscusion by addressing what I think is a major problem with writing about Civ 3.
Geography, the free-form maps that the game generates present a major problem for the reader. It's hard for a reader to relate to your story when they have no idea of where things are.
The easiest way around this is of course screenshots. But this presents another problem, people tend not to look at them. For example take my current story. I posted a screenshot the showed th area in my story. And at this point the thread had about 150 views. To this date only 5 people have viewed the photo.
I'd like to hear from my fellow writers how they get around this major hurdle.
I think we could also benifit from a similar thread.
I'd like to kick off the disscusion by addressing what I think is a major problem with writing about Civ 3.
Geography, the free-form maps that the game generates present a major problem for the reader. It's hard for a reader to relate to your story when they have no idea of where things are.
The easiest way around this is of course screenshots. But this presents another problem, people tend not to look at them. For example take my current story. I posted a screenshot the showed th area in my story. And at this point the thread had about 150 views. To this date only 5 people have viewed the photo.
I'd like to hear from my fellow writers how they get around this major hurdle.
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